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EFEKTIVITAS MULTIMEDIA PEMBELAJARAN INTERAKTIF BERBASIS KURIKULUM 2013
ARTICLE Indonesian

IJCETS Volume 3, Number 1, ISSN 2252-6447 e-ISSN 2252-6447 Publisher: Curriculum and Educational Technology Department

Abstract

Dengan menggunakan model penelitian dan pengembangan (research and development) dan model pengembangan media ADDIE yang memiliki lima tahap pengembangan, yaitu menganalisis kebutuhan, desain, pembuatan, penerapan, dan evaluasi. Analisis data dilakukan dengan deskriptif presentase dan uji satu sampel untuk ketuntasan siswa. Hasil penelitian menunjukkan bahwa media yang dikembangkan telah memenuhi syarat, hal ini dilihat dari hasil validasi aspek media, tampilan program, aspek kualitas, keefektifan produk oleh ahli media sebesar 78,21 % dinyatakan baik. Aspek isi, ketepatan materi oleh ahli materi sebesar 83% dinyatakan baik. Hasil uji efektivitas dengan menggunakan Uji t Satu Sample memperoleh hasil yang baik, oleh karena itu dapat disimpulkan bahwa multimedia pembelajaran ini efektif digunakan dalam pembelajaran.

English:

By employing research and development (R & D) model and ADDIE as media development model this reseach have five stages, need analysis, design, developing, implementing, and evaluating. The data werere analyzed using percentage descriptive technics and one sample testing for student outcomes. The result show that the learning media that have been developed by the teacher meet the qualification standard, it can be seen from the validation result by media expert on its product, program appearance, quality, and effectivenes in which show 78,21%. Secondly, vaidation of the content and accuracy aspect by the subject matter expert show good result by 83%. At least the effectiveness testing by using one testing sample technics also have a good result, it can be conclude that learning multimedia is effective for learning process.

Citation

Maharani, Y. (2015). EFEKTIVITAS MULTIMEDIA PEMBELAJARAN INTERAKTIF BERBASIS KURIKULUM 2013. Indonesian Journal of Curriculum and Educational Technology Studies, 3(1), 31-40. Curriculum and Educational Technology Department. Retrieved February 17, 2020 from .