Students in the Director's Seat: Teaching and Learning with Student-generated Video
Matthew Kearney, Sandy Schuck, University of Technology, Sydney, Australia., Australia
EdMedia + Innovate Learning, in Montreal, Canada ISBN 978-1-880094-56-3 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Digital video is an exciting emerging technology that can be used in schools to support, extend, or change pedagogy and curriculum outcomes. This paper outlines results from a recently completed research project that investigated the use of student-generated digital video across K-12 in five Australian schools. This paper particularly examines the teachers' rationales, students' learning outcomes and the ways in which pedagogy was enhanced in the schools through the use of digital video.
Kearney, M. & Schuck, S. (2005). Students in the Director's Seat: Teaching and Learning with Student-generated Video. In P. Kommers & G. Richards (Eds.), Proceedings of ED-MEDIA 2005--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2864-2871). Montreal, Canada: Association for the Advancement of Computing in Education (AACE).
© 2005 Association for the Advancement of Computing in Education (AACE)
ReferencesView References & Citations Map
These references have been extracted automatically and may have some errors. Signed in users can suggest corrections to these mistakes.Suggest Corrections to References
Cited ByView References & Citations Map
Digital Storytelling as a Problem-Solving Strategy in Mathematics Teacher Education: How Making a Math-eo Engages and Excites 21st Century Students
Lynne Walters, Martha Green, Dianne Goldsby & Dawn Parker
International Journal of Technology in Education and Science Vol. 2, No. 1 (Nov 30, 2018) pp. 1–16
Matthew Kearney, Sandy Schuck & Sandy Schuck
Australasian Journal of Educational Technology Vol. 22, No. 2 (Jan 01, 2006)
Do Anonymity and Choice of Role help to Motivate and Engage Higher Education Students in Multiplayer Online Role Play Simulation Games?
Roni Linser, Open University of Israel, Israel; Gila Kurtz, Holon Institute of Technology, Israel
EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 1506–1513
A Methodological Approach to Evaluate the Effectiveness of Learner-Generated Digital Media (LGDM) Assignments in Science Education.
Jorge Reyna, University of Technology Sydney, Australia; Jose Hanham, Western Sydney University, Australia; Peter Meier, University of Technology Sydney, Australia
EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 303–314
Line Kolås, Nord-Trøndelag University College, Norway
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014 (Oct 27, 2014) pp. 1047–1054
Students’ Perceptions of Pre-class Instructional Video in the Flipped Classroom Model: A Survey Study
Taotao Long, Joanne Logan & Michael Waugh, The University of Tennessee, Knoxville, United States
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 920–927
Line Kolås, Kjell Helge Brørs, Kurt-Ole Eide, Hugo Nordseth & Sissel Marie Solsem, University College of Nord-Trøndelag, Norway
EdMedia + Innovate Learning 2011 (Jun 27, 2011) pp. 3043–3050
Lynn Bell & Glen Bull, University of Virginia, United States
Contemporary Issues in Technology and Teacher Education Vol. 10, No. 1 (March 2010) pp. 1–6
A Creative Approach to Teaching Digital Video to Teacher Education Candidates through Personal Educational Philosophies
Cindy Ross & Savilla Banister, Bowling Green State University, United States
Society for Information Technology & Teacher Education International Conference 2007 (Mar 26, 2007) pp. 598–603
Sandy Schuck & Matthew Kearney, Faculty of Education, University of Technology, Sydney, Australia
Journal of Educational Multimedia and Hypermedia Vol. 15, No. 4 (October 2006) pp. 447–463
These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact email@example.com.