Empirical Taxonomies of Gameplay Enjoyment: Personality and Video Game Preference
John Quick, Robert Atkinson, Arizona State University, United States ; Lijia Lin, East China Normal University, China
International Journal of Game-Based Learning Volume 2, Number 3, ISSN 2155-6849 Publisher: IGI Global
A survey study was conducted to better understand how gameplay enjoyment relates to players’ personality traits and video game preferences. This study demonstrated that the core design elements of games that lead to enjoyment can be empirically identified. Similarly, it showed that considering personality, an individual characteristic, can produce informative insights about how players perceive gaming experiences. Whereas video game research has historically emphasized either games or players in isolation (Juul, 2010), this study is an initial effort towards a holistic approach that considers how design features and player characteristics combine to generate enjoyable video game experiences. Two empirical taxonomies for creating more enjoyable game experiences are presented.
Quick, J., Atkinson, R. & Lin, L. (2012). Empirical Taxonomies of Gameplay Enjoyment: Personality and Video Game Preference. International Journal of Game-Based Learning, 2(3), 11-31. IGI Global.