World Conference on Mobile and Contextual Learning, in Concordia University Chicago, Chicago, IL, USA ISBN 978-1-939797-36-0
We have proposed that implementing classroom experiments is one of the strategies that optimizes the use of mobile devices. Traditionally, classroom experiments are conducted in hand-run form or in computerized, usually online, form. We have compared different means of running classroom experiments and discussed some of the pedagogical and practical concerns faced by instructors, namely the cost of pre-class preparation, in-class implementation and post-class preparation. Introducing a mobile app that implements classroom games and experiments does not only enhance active learning in economics, but it also significantly reduces the implementation costs.
Man, K.L.R., Naidu, S.J. & Chow, H.C.E. (2018). Enhancing Economics Learning using Classroom Experiments on Mobile Applications in Higher Education. In D. Parsons, R. Power, A. Palalas, H. Hambrock & K. MacCallum (Eds.), Proceedings of 17th World Conference on Mobile and Contextual Learning (pp. 30-35). Concordia University Chicago, Chicago, IL, USA. Retrieved February 20, 2019 from https://www.learntechlib.org/p/184920/.
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