You are here:

Language Learning in Virtual Reality Environments: Past, Present, and Future
ARTICLE

,

Journal of Educational Technology & Society Volume 18, Number 4 ISSN 1176-3647 e-ISSN 1176-3647

Abstract

This study investigated the research trends in language learning in a virtual reality environment by conducting a content analysis of findings published in the literature from 2004 to 2013 in four top ranked computer-assisted language learning journals: "Language Learning & Technology," "CALICO Journal," "Computer Assisted Language Learning," and "ReCALL." Data from 29 articles were cross-analyzed in terms of research topics, technologies used, language learning settings, sample groups, and methodological approaches. It was found that the three most popular research topics for learners were interactive communication; behaviors, affections, and beliefs; and task-based instruction. However, the analysis results highlight the need for the inclusion of the impact of teacher. The data also revealed that more studies are utilizing triangulation of measurement processes to enable in-depth analysis. A trend of gathering data through informal learning procedures was also observed. This article concludes by highlighting particular fields related to VR in which further research is urgently needed.

Citation

Lin, T.J. & Lan, Y.J. Language Learning in Virtual Reality Environments: Past, Present, and Future. Journal of Educational Technology & Society, 18(4), 486-497. Retrieved October 22, 2019 from .

This record was imported from ERIC on February 24, 2017. [Original Record]

ERIC is sponsored by the Institute of Education Sciences (IES) of the U.S. Department of Education.

Copyright for this record is held by the content creator. For more details see ERIC's copyright policy.

Keywords