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Xu, X., Ke, F. & Huang, D. (2016). Exploring the Embodied Interactive Learning Effects – Designing an Instructional Scenario with Unity3D and Kinect V2 Sensor. In Proceedings of EdMedia 2016--World Conference on Educational Media and Technology (pp. 1618-1623). Vancouver, BC, Canada: Association for the Advancement of Computing in Education (AACE).



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