Adventure Learning: Situating Learning in an Authentic Context
ARTICLE
Aaron Doering
Innovate: Journal of Online Education Volume 3, Number 6, ISSN 1552-3233
Abstract
In this paper, Aaron Doering describes an adventure learning project that connected students to explorers and researchers participating in a trans-Arctic dogsled expedition. Adventure learning (AL) uses a hybrid online educational environment to provide students with opportunities to explore real-world issues through authentic learning experiences. From the Arctic to Africa, AL is changing how students learn and teachers teach in their classroom as they utilize the latest communication technologies in computer-supported collaborative learning environments to experience places and cultures throughout the world. The AT2004 project described in this paper also included analysis of teachers' uses of and opinions about their adventure learning experience. Drawing on the responses of 228 teachers who used the program in 300 separate courses, Doering shares three affordances the AL approach provides in K-12 classrooms: 1) Online dialogue and collaboration opportunities, 2) inquiry-based curriculum with authentic real-time content, and 3) motivation for inquiry through multiple modes of media. (Contains 2 figures and 9 exhibits.)
Citation
Doering, A. (2007). Adventure Learning: Situating Learning in an Authentic Context. Innovate: Journal of Online Education, 3(6),. Retrieved February 5, 2023 from https://www.learntechlib.org/p/171453/.

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Keywords
Cited By
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Fostering Creativity through Inquiry and Adventure in Informal Learning Environment Design
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Global Learn 2015 (April 2015) pp. 443–451
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Aaron Doering, University of Minnestoa, United States; Jeni Henrickson, University of Minnesota, United States
Global Learn 2015 (April 2015) pp. 342–350
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Virtual Adventures, Eco-Tales and Mysteries: Online Learning Options for STEM Educators.
Patrick OLeary, University of Minnesota, United States
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 2934–2936
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Why Adventure Works in (Technology-Enhanced) Education
Jeni Henrickson, Aaron Doering & Charles Miller, University of Minnesota, United States
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012 (Oct 09, 2012) pp. 1473–1481
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Localizing Adventure Learning: Teachers and Students as Expedition Leaders and Members
George Veletsianos, University of Texas at Austin, United States; Brant Miller, Karla Bradley Eitel, Jan U.H. Eitel & R. Justin Hougham, University of Idaho, United States
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 2164–2169
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Royce Kimmons, The University of Texas, United States
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Toward a Virtual Field Trip Model for the Social Studies
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Contemporary Issues in Technology and Teacher Education Vol. 9, No. 4 (December 2009) pp. 412–438
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My Great State: Using the Adventure Learning Framework and Participatory Media to Build Community while Bridging Informal and Formal Learning
Jeni Henrickson & Suzan Koseoglu, University of Minnesota, United States
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (Oct 26, 2009) pp. 1648–1653
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Online Learning Revisited: Adventure Learning 2.0
Aaron Doering & Charles Miller, University of Minnesota, United States
EdMedia + Innovate Learning 2009 (Jun 22, 2009) pp. 1227–1233
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Online Learning Revisited: Adventure Learning 2.0
Aaron Doering & Charles Miller, University of Minnesota, United States
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 3729–3735
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Integration Models for Hybrid Online Education in the K-12 Classroom
Aaron Doering & George Veletsianos, University of Minnesota, United States
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 1069–1074
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