Educational Opportunities for Clinical Counseling Simulations in Second Life
ARTICLE
Victoria L. Walker, Amanda Rockinson-Szapkiw
Innovate: Journal of Online Education Volume 5, Number 5, ISSN 1552-3233
Abstract
Counseling students must learn and practice basic counseling skills, including attending, listening, empathizing, and demonstrating warmth and respect. For online educators, providing opportunities for students to develop these skills in realistic counseling situations can be difficult. Victoria L. Walker and Amanda Rockinson-Szapkiw describe how three-dimensional virtual learning environments such as Second Life may provide opportunities for online students to practice counseling skills in a setting that closely mimics the face-to-face counseling setting, allowing educators to help these students develop effective counseling skills. Walker and Rockinson-Szapkiw describe a virtual practice counseling facility created in Second Life by Walker and offer practical recommendations for the use of a virtual world in student skill development. (Contains 3 exhibits and 2 tables.)
Citation
Walker, V.L. & Rockinson-Szapkiw, A. (2009). Educational Opportunities for Clinical Counseling Simulations in Second Life. Innovate: Journal of Online Education, 5(5),. Retrieved March 28, 2024 from https://www.learntechlib.org/p/171441/.
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