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Satisfaction Analysis of Experiential Learning-Based Popular Science Education
ARTICLE

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IJDET Volume 13, Number 2, ISSN 1539-3100 Publisher: IGI Global

Abstract

This study employed Kolb's experiential learning model-specific experiences, observations of reflections, abstract conceptualization, and experiment-action in activities to serve as the theoretical basis for popular science education planning. It designed the six activity themes of "Knowledge of the Ocean, Easy to Know, See the Large from the Small, Challenge of Vessel Knowledge, Do It Yourself, and Small Book", with the National Science and Technology Museum (NSTM) as the research site. A questionnaire survey was distributed to 660 visitors who participated in "Large Ship! Formosa! Popular Science Education" to understand their satisfaction and preferences of the activities. The findings of the study suggest that participants were highly satisfied with the activity theme content, learning effects, and the environment and equipment. They also preferred hands-on types of activities. Particularly, "fun and interesting" and "broadening knowledge" are important factors influencing participants' willingness of participation. Finally, the results can be provided to educators, practitioners, and administrators for future promotion of popular science education.

Citation

Dzan, W.Y., Tsai, H.Y., Lou, S.J. & Shih, R.C. (2015). Satisfaction Analysis of Experiential Learning-Based Popular Science Education. International Journal of Distance Education Technologies, 13(2), 93-109. IGI Global. Retrieved December 10, 2019 from .

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