You are here:

Designing Virtual Reality Learning Spaces for Students With Special Needs
PROCEEDINGS

, , State University of West Georgia, United States

EdMedia + Innovate Learning, in Montreal, Canada ISBN 978-1-880094-40-2 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

The paper reviews the past uses of Virtual Reality (VR) applications for students with special needs. Although VR technology shows promise for helping these groups, applications have been slow to emerge. Reasons for the lag in development include the expense of VR components, special skills required to develop learning environments, and special challenges of educational applications. Research in the use of VR in physical rehabilitation and remediation for cognitive deficits are discussed. Design issues and variables are reviewed together with a description of new developments in the use of low-end VR systems and the Internet.

Citation

Wiencke, W.R. & Roblyer, M.D. (2000). Designing Virtual Reality Learning Spaces for Students With Special Needs. In J. Bourdeau & R. Heller (Eds.), Proceedings of ED-MEDIA 2000--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1177-1181). Montreal, Canada: Association for the Advancement of Computing in Education (AACE). Retrieved June 19, 2019 from .

Keywords

References

View References & Citations Map

These references have been extracted automatically and may have some errors. Signed in users can suggest corrections to these mistakes.

Suggest Corrections to References