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Tools for the 21 st Century Classroom: How Digital Video and the Internet can Engage Learners in Math and Science
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, , University of Illinois, United States

Society for Information Technology & Teacher Education International Conference, ISBN 978-1-880094-37-2 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA

Abstract

In a recent report commissioned by the Milken Exchange through Education Week, Zehr (1999) suggests that although schools have invested billions of dollars on computer hardware, the challenge now facing educators is in selecting appropriate software for use in their curriculum. The concern is that despite an emphasis on technology integration in the classroom, the use of computers fail to promote creativity, problem-solving and life-long learning unless the applications encourage these skills. The purpose of this paper is twofold: 1) to introduce educators to the Motion Media Grapher (MMG), a Web-based software utility designed by the authors of this paper in response to this growing need for effective classroom applications; and, 2) to share with educators the lessons learned when 9-12 th grade mathematics students interacted with this utility.

Citation

Pianfetti, E.S. & Pianfetti, B. (2000). Tools for the 21 st Century Classroom: How Digital Video and the Internet can Engage Learners in Math and Science. In D. Willis, J. Price & J. Willis (Eds.), Proceedings of SITE 2000--Society for Information Technology & Teacher Education International Conference (pp. 1027-1033). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE). Retrieved December 9, 2019 from .

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