The Design and Implementation of an Engine and Authoring Tool for Web-based Learn-by-doing Environments
PROCEEDINGS
Lin Qiu, Christopher Riesbeck, Matthew Parsek, Northwestern University, United States
EdMedia + Innovate Learning, in Honolulu, Hawaii, USA ISBN 978-1-880094-48-8 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract
An important skill engineering students need to learn is how to solve problems by running experiments and using the results to make a sound diagnosis of the problem. This paper describes a software tool called Indie, which includes an authoring tool and a content-independent engine, for delivering web-based learn-by-doing environments where students can practice such skill in an authentic task. We focus on how the architecture of the tool makes it possible for teachers as non-programmers to customize the content of the learning environment as well as access and critique student activities in the learning environment. We present preliminary results showing that the Corrosion Investigator, a learning environment delivered by Indie, proves to be beneficial for both the students and teacher in a class.
Citation
Qiu, L., Riesbeck, C. & Parsek, M. (2003). The Design and Implementation of an Engine and Authoring Tool for Web-based Learn-by-doing Environments. In D. Lassner & C. McNaught (Eds.), Proceedings of ED-MEDIA 2003--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 549-556). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE). Retrieved March 19, 2024 from https://www.learntechlib.org/primary/p/13822/.
© 2003 Association for the Advancement of Computing in Education (AACE)
Keywords
References
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