You are here:

Augmented Reality in the Science Museum: Lessons Learned in Scaffolding for Conceptual and Cognitive Learning
PROCEEDINGS

, , ,

International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in Digital Age (CELDA),

Abstract

This research follows on previous studies that investigated how digitally augmented devices and knowledge scaffolds enhance learning in a science museum. We investigated what combination of scaffolds could be used in conjunction with the unique characteristics of informal participation to increase conceptual and cognitive outcomes. 307 students from nine middle schools participated in the study. Six scaffolds were used in varying combinations. The first was the digital augmentation. The next five were adaptations of knowledge-building scaffolds. Results demonstrated greater cognitive abilities in terms of theorizing can be obtained with particular combinations of scaffolds, however, there appears to be a trade-off in what students can learn conceptually in informal environments in which learning takes place in short episodes. (Contains 3 figures and 2 tables.) [For the complete proceedings, "Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in Digital Age (CELDA) (Madrid, Spain, Oct 19-21, 2012)," see ED542606.]

Citation

Yoon, S.A., Elinich, K., Wang, J. & Van Schooneveld, J.G. (2012). Augmented Reality in the Science Museum: Lessons Learned in Scaffolding for Conceptual and Cognitive Learning. Presented at International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in Digital Age (CELDA) 2012. Retrieved June 18, 2019 from .

This record was imported from ERIC on March 21, 2014. [Original Record]

ERIC is sponsored by the Institute of Education Sciences (IES) of the U.S. Department of Education.

Copyright for this record is held by the content creator. For more details see ERIC's copyright policy.

Keywords