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3D K9: Using Quicktime VR to teach veterinary anatomy

, Michigan State University, United States

Michigan State University . Awarded


A well-developed understanding of spatial anatomical relationships is an essential skill for individuals working in the field of veterinary medicine. To aid in the acquisition of this important ability, this multimedia project was created to assist veterinary technology students in learning canine skeletal anatomy in three dimensions.

The program will supply the learners with accurate information regarding anatomical landmarks, current nomenclature and proper pronunciation. Students will be able to continue the learning process even after the lab has closed or the gross anatomy portion of their course has ended.

The virtual specimens will be distributed to students on CD-ROM. This universal and versatile format will allow them to view the material on any modern personal computer at home, work or school.


Malinowski, R. 3D K9: Using Quicktime VR to teach veterinary anatomy. Master's thesis, Michigan State University. Retrieved January 26, 2021 from .

This record was imported from ProQuest on October 23, 2013. [Original Record]

Citation reproduced with permission of ProQuest LLC.

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