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Researching teenagers’ recreational video/computer gameplaying PROCEEDINGS

, James Cook University, Australia ; , Open University of Israel, Israel ; , Tel Hai Academic College, Ireland

EdMedia: World Conference on Educational Media and Technology, in Denver, Colorado, USA ISBN 978-1-880094-45-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC


The purpose of this brief paper is to invite additional project partners in our research. We believe that an international, rather than country specific, survey of the various issues involved in playing recreational video/computer games will help characterize this important aspect of youth culture on a global basis. It will also help inform parents, teachers, governments, the media, and video/computer game designers, including educational and edutainment instructional computer game designers.


Henderson, L., Klemes, J. & Eshet, Y. (2002). Researching teenagers’ recreational video/computer gameplaying. In P. Barker & S. Rebelsky (Eds.), Proceedings of ED-MEDIA 2002--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 761-762). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE). Retrieved October 23, 2017 from .


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