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Design Considerations for Computer-based Simulations in Education PROCEEDINGS

, CSULB, United States

EdMedia: World Conference on Educational Media and Technology, in Denver, Colorado, USA ISBN 978-1-880094-45-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

Computer-based simulations have the potential to enhance the transfer of learning by providing students with surrogate learning environments. However, the success of simulations to a certain degree depend on their designs. In order to ensure learning, simulations should be constructed based on instructional design principles. As Clark (1985) points out, effective learning depends on the design strategies implemented in a delivery system rather than on the system itself. Although different designers have different perspectives when making design decisions (Goosen, 2001), there are common issues faced by designers at large. Serving to provide recommendations for practitioners who will engage in designing and developing effective educational simulations, this paper surveys examples of simulations, examines design issues concerned with computer-based simulations and synthesizes design guidelines suggested in literature.

Citation

Chen, T. (2002). Design Considerations for Computer-based Simulations in Education. In P. Barker & S. Rebelsky (Eds.), Proceedings of ED-MEDIA 2002--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 293-294). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE). Retrieved August 18, 2017 from .

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