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Examining Digital Game-based Learning through the Lens of 21st Century Gamers
PROCEEDINGS

, , , Michigan State University, United States

Society for Information Technology & Teacher Education International Conference, in Nashville, Tennessee, USA ISBN 978-1-880094-84-6 Publisher: Association for the Advancement of Computing in Education (AACE), Chesapeake, VA

Abstract

This pilot study provides a glimpse into an after-school game design program, and the implications for the teaching of computational thinking. Through the evaluation of two game development and design programs, and their effects on a primary body of students, the researchers were able to identify the emergence of computational thinking skills in a group of middle school students over a twelve week period. The study found that following the 12 week program students were able to perform the fundamental tasks of Computational Thinking: decomposition, pattern recognition, pattern generalization to define abstractions or models, algorithm design, and data analysis and visualization. In addition the students demonstrate the ability to incorporate these skills in scenarios outside of the limited purview of the game environment and apply them to a broader set of problems.

Citation

Richards, K., Min, W. & Games, A. (2011). Examining Digital Game-based Learning through the Lens of 21st Century Gamers. In M. Koehler & P. Mishra (Eds.), Proceedings of SITE 2011--Society for Information Technology & Teacher Education International Conference (pp. 45-52). Nashville, Tennessee, USA: Association for the Advancement of Computing in Education (AACE). Retrieved April 20, 2019 from .

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Cited By

  1. Teaching problem solving through making games: Design and implementation of an innovative and technology-rich intervention

    Mete Akcaoglu, West Virginia University, United States

    Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 597–604

  2. Teaching Problem Solving through Game Design: Reflections on Game Design and Learning Summer Camp

    Mete Akcaoglu, Michigan State University, United States; D. Matthew Boyer, Yeditepe University, Turkey; Kristen Kereluik, Michigan State University, United States

    Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 3–7

These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact info@learntechlib.org.