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Art Education Avatars in Action: Preparing Art Teachers for Learning and Teaching in a Virtual Age (for Special issue Digital Games and Simulations in Teacher Preparation)
ARTICLE

, Northern Illinois University, United States

Journal of Technology and Teacher Education Volume 19, Number 3, ISSN 1059-7069 Publisher: Society for Information Technology & Teacher Education, Waynesville, NC USA

Abstract

Three-dimensional (3D) virtual worlds (VW) have great potential for contemporary art education. This article introduces the key characteristics of 3D VWs and reviews the research literature and application of VWs in education and art education. After explaining how 3D VWs provide unique possibilities as a contemporary art medium, learning tool, learning environment, and creation and exhibit ground for contemporary art education, the author proposes an integrated 3D VW model for art teacher preparation. Student projects using 3D VW are briefly described and student reflections are provided.

Citation

Lu, L. (2011). Art Education Avatars in Action: Preparing Art Teachers for Learning and Teaching in a Virtual Age (for Special issue Digital Games and Simulations in Teacher Preparation). Journal of Technology and Teacher Education, 19(3), 287-301. Waynesville, NC USA: Society for Information Technology & Teacher Education. Retrieved June 19, 2019 from .

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Cited By

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  • The Influence of Class Sets of Mobile Devices on Student Learning

    Nick Lux & Art Bangert, Montana State University, United States; Miles McGeehan & Rob Watson, Bozeman School District, United States; Kathryn Will-Dubyak, Montana State University, United States

    Society for Information Technology & Teacher Education International Conference 2015 (Mar 02, 2015) pp. 1658–1666

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