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Using augmented reality and virtual reality to improve geology study for adult learners
PROCEEDINGS

, , Mercer University, United States

E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in Orlando, Florida, USA ISBN 978-1-880094-83-9 Publisher: Association for the Advancement of Computing in Education (AACE), San Diego, CA

Abstract

In an adult learning environment, it is very important to focus on developing a hands-on learning environment and easy access to course content for students, rather than trying to force them to memorize information from lectures. In this research, we built a set of online Augmented Reality (AR) and Virtual Reality (VR) interactive components to increase the learner’s motivation of studying geology content in science class. Quantified usability data will be collected from users and will be studied to determine how effective these AR/VR components are for adult learners. We will report how much the motivation increased by employing these online Augmented Reality components.

Citation

Liu, F. & Stapleton, C. (2010). Using augmented reality and virtual reality to improve geology study for adult learners. In J. Sanchez & K. Zhang (Eds.), Proceedings of E-Learn 2010--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 214-217). Orlando, Florida, USA: Association for the Advancement of Computing in Education (AACE). Retrieved October 15, 2019 from .

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