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Interactive molecule construction with GPU acceleration
PROCEEDINGS

, Mercer University, United States ; , Clark Atlanta University, United States ; , Pictorvision, Canada

EdMedia + Innovate Learning, in Vienna, Austria ISBN 978-1-880094-65-5 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

The usage of 3D presentation of molecules in chemistry and biology classrooms is limited by the Central Processing Unit (CPU) computation speed of the computer system and the relative low output image quality. With the development of Graphics Processing Unit (GPU) and Shader technologies in recent years, molecular structure can be visualized in a high quality image in real-time interactive mode. By taking advantage of the GPU, Interactive Molecule Construction (IMC) project in this paper proposes a new presentation approach for producing real-time interactive, realistic 3D molecule construction for Chemistry and Biology classes. It’s purposes are to provide an intuitive learning environment for chemistry and biology courses. A collaborating environment for sharing these scenes over the Internet is also covered.

Citation

Liu, F., Liu, Y. & Fordham, D. (2008). Interactive molecule construction with GPU acceleration. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 5298-5301). Vienna, Austria: Association for the Advancement of Computing in Education (AACE). Retrieved October 21, 2019 from .

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