
The Design, Development and Evaluation of a Virtual Reality (VR)-Based Learning Environment: Its Efficacy in Novice Car Driver Instruction
PROCEEDINGS
Chwen Jen Chen, Seong Chong Toh, Mohd Fauzy Wan, University Science Malaysia, Malaysia
EdMedia + Innovate Learning, in Montreal, Canada ISBN 978-1-880094-56-3 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract
The potential of VR technology for instructional use is gaining recognition from both researchers and practitioners of this field. This paper looks into the design, development and evaluation issues of a VR-based learning environment. It suggests a feasible instructional design theoretical framework to guide the instructional design of a VR-based learning environment, a constructivist instructional development model to guide the design and development process of such learning environment, and provides another evidence of the positive instructional effect of this technology for instructional use.
Citation
Chen, C.J., Toh, S.C. & Wan, M.F. (2005). The Design, Development and Evaluation of a Virtual Reality (VR)-Based Learning Environment: Its Efficacy in Novice Car Driver Instruction. In P. Kommers & G. Richards (Eds.), Proceedings of ED-MEDIA 2005--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 4516-4524). Montreal, Canada: Association for the Advancement of Computing in Education (AACE). Retrieved March 21, 2023 from https://www.learntechlib.org/primary/p/20789/.
© 2005 Association for the Advancement of Computing in Education (AACE)
Keywords
References
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