Mobile Apps for Hybrid Learning Spaces
Christian Kohls, Guido Münster, Dennis Dubbert, Meryem Dural, TH Köln, Cologne University of Applied Sciences, Germany
Journal of Interactive Learning Research Volume 29, Number 3, ISSN 1093-023X Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
This article describes design patterns of mobile apps for hybrid learning spaces, which often blurs the distinction between digital and non-digital, physical and virtual, online and offline, on-campus and off campus, and academic and non-academic environments. We describe relevant existing design patterns that are helpful for thinking about hybrid learning spaces. The patterns have provided guidance when making design decisions regarding the installation of technology, as well as identifying mobile tool development opportunities to support hybrid spaces. Based on the patterns, our team started to develop new mobile apps that could be utilized in hybrid learning spaces. In this article we introduce the concept of hybrid learning spaces, describe the pattern mining process, discuss example patterns, and introduce mobile apps based on these patterns.
Kohls, C., Münster, G., Dubbert, D. & Dural, M. (2018). Mobile Apps for Hybrid Learning Spaces. Journal of Interactive Learning Research, 29(3), 377-396. Waynesville, NC: Association for the Advancement of Computing in Education (AACE).
© 2018 Association for the Advancement of Computing in Education (AACE)