
Designing for Social Paleontology: An Exploratory Study of Citizen Mental Models
PROCEEDINGS
Lisa Lundgren, Kent Crippen, University of Florida, College of Education, School of Teaching and Learning, United States
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in Kona, Hawaii, United States Publisher: Association for the Advancement of Computing in Education (AACE), San Diego, CA
Abstract
Designing for social learning implies understanding the perspective, interests and needs of intended participants. Our goal is to design an online environment that supports a community of practice for paleontology that includes amateurs and professionals. This online space will be designed to support shared practice related to the domain of knowledge that we delimit as: understanding the natural world through the collection, preparation, curation and study of fossils and the science of paleontology. We call this practice social paleontology—an inclusive form of computer-supported collaborative scientific inquiry. This study sought to understand the expectations of citizens as intended users of such a space based upon their experiences with and conceptions of social media. The results inform the theory of social learning while building our capacity for achieving a successful design.
Citation
Lundgren, L. & Crippen, K. (2015). Designing for Social Paleontology: An Exploratory Study of Citizen Mental Models. In Proceedings of E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 849-858). Kona, Hawaii, United States: Association for the Advancement of Computing in Education (AACE). Retrieved August 20, 2022 from https://www.learntechlib.org/primary/p/161814/.
© 2015 Association for the Advancement of Computing in Education (AACE)
Keywords
References
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