Promote Social Learning via Virtual Field Trips
Xin Bai, York College, City Univ. of New York, United States ; Joanne Lavin, SPS RN-BS Nursing Program of the City University of New York, United States
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in New Orleans, LA, USA ISBN 978-1-939797-12-4 Publisher: Association for the Advancement of Computing in Education (AACE), San Diego, CA
We created a virtual hospital, where Nursing students could conduct virtual field trips and engage in learning collaboratively via computers. First, our participants watched a story of a stroke patient, getting to know the patient’s lifestyle at the patient’s virtual home and following her to an emergency room for stroke diagnosis and treatment in the virtual hospital. They were then given a new scenario and got on a virtual trip in Second Life, a multiuser virtual environment (MUVE). They played the roles of a patient, relatives, a doctor, or a nurse, experiencing the emotional, physical, or social impacts those stakeholders may go through. The assessment tools we used are concept maps, open-ended questions and conversation logs. Analysis of students’ social learning and in-depth discussions of important issues implied are included to help understand social learning behaviors during a virtual field trip.
Bai, X. & Lavin, J. (2014). Promote Social Learning via Virtual Field Trips. In T. Bastiaens (Ed.), Proceedings of World Conference on E-Learning (pp. 121-129). New Orleans, LA, USA: Association for the Advancement of Computing in Education (AACE).
© 2014 Association for the Advancement of Computing in Education (AACE)