Gaming motivations and characteristics of Turkish MMOFPS players PROCEEDINGS
Muhterem Dindar, Yavuz Akbulut, Anadolu University, Turkey
EdMedia: World Conference on Educational Media and Technology, in Tampere, Finland ISBN 978-1-939797-08-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
In the current study, we focused on the players of two Massively Multiplayer Online First Person Shooting Games (MMOFPS). The particular research aim was to examine the relationships between online gaming motivations and real life characteristics of Turkish MMOFPS players. A 12-item scale addressing online gaming motivations was adapted to Turkish. In addition, several scales accompanied the gaming motivations such as The General Self Efficacy Scale, Social Appearance Anxiety Scale, Academic Self Efficacy Scale and a background information form on demographics. The scales were announced to the players of the two MMOFPS games through the producer of the games. More than 5.000 gamers responded. Confirmatory factor analyses on the scales, and relevant parametric test were conducted to address the research questions. The data collection procedure has just finished and preliminary findings are prepared in accordance with the profile of the EdMedia audience.
Dindar, M. & Akbulut, Y. (2014). Gaming motivations and characteristics of Turkish MMOFPS players. In J. Viteli & M. Leikomaa (Eds.), Proceedings of EdMedia 2014--World Conference on Educational Media and Technology (p. 2725). Tampere, Finland: Association for the Advancement of Computing in Education (AACE). Retrieved March 19, 2018 from https://www.learntechlib.org/p/148027/.
© 2014 Association for the Advancement of Computing in Education (AACE)