Employing Dynamic Geometry Software to Solve Open-Ended Investigations
Drew Polly, Learning and Performance Support Laboratory, United States ; Robert D. Hannafin, College of William and Mary, United States
EdMedia + Innovate Learning, in Honolulu, Hawaii, USA ISBN 978-1-880094-48-8 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
This paper discusses a research study conducted with seventh grade students, in which the students solved a series of open-ended mathematical investigations about geometry. A computer-based tutorial was provided for all of the students. The study compares the achievement of the Structured group, which completed the tutorial before solving the investigations, to the achievement of the Unstructured group, which used the tutorial as a resource while they were completing the investigations. The implications for open-ended learning environments will be discussed. Further, an analysis of data regarding student achievement and motivation will be shared, as well as possibilities for future research endeavors.
Polly, D. & Hannafin, R.D. (2003). Employing Dynamic Geometry Software to Solve Open-Ended Investigations. In D. Lassner & C. McNaught (Eds.), Proceedings of ED-MEDIA 2003--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1466-1468). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE).
© 2003 Association for the Advancement of Computing in Education (AACE)