Themes in Science and Technology Education
2009 Volume 2, Number 1
Editors
AthanassiosMikropoulos, Tassos A. Jimoyiannis
Table of Contents
Number of articles: 17
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Editors’ Notes
Tassos Mikropoulos, Veronica Pantelidis & Chwen Chen
pp. 5-6
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Introduction to Virtual Reality in Education
Chris Dede
As an emerging technology for learning, virtual reality (VR) dates back four decades, to earlywork by Ivan Sutherland in the late 1960s. At long last, interactive media are emerging thatoffer the... More
pp. 7-9
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The Use of Haptic Display Technology in Education
Woodrow Barfield
The experience of "virtual reality" can consist of head-tracked and stereoscopic virtual worlds,spatialized sound, haptic feedback, and to a lesser extent olfactory cues. Although virtual... More
pp. 11-30
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Telepresence: A ‘Real’ Component in a Model to Make Human-Computer Interface Factors Meaningful in the Virtual Learning Environment
Melissa Selverian & Matthew Lombard
A thorough review of the research relating to Human-Computer Interface (HCI) form and contentfactors in the education, communication and computer science disciplines reveals strongassociations of... More
pp. 31-58
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Telepresence: A ‘Real’ Component in a Model to Make Human-Computer Interface Factors Meaningful in the Virtual Learning Environment
Melissa Selverian & Matthew Lombard
A thorough review of the research relating to Human-Computer Interface (HCI) form and contentfactors in the education, communication and computer science disciplines reveals strongassociations of... More
pp. 31-58
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Reasons to Use Virtual Reality in Education and Training Courses and a Model to Determine When to Use Virtual Reality
Veronica Pantelidis
Many studies have been conducted on the use of virtual reality in education and training. Thisarticle lists examples of such research. Reasons to use virtual reality are discussed.Advantages and... More
pp. 59-70
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Theoretical Bases for Using Virtual Reality in Education
Chwen Chen
This article elaborates on how the technical capabilities of virtual reality support the constructivistlearning principles. It introduces VRID, a model for instructional design and developmentthat ... More
pp. 71-90
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A Virtual World for Collaboration: The AETZone
Amelia Cheney, Robert Sanders, Nita Matzen, Stephen Bronack, Richard Riedl & John Tashner
Participation in learning communities, and the construction of knowledge in communities ofpractice, are important considerations in the use of 3D immersive worlds. This article describesthe... More
pp. 91-106
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Second Life in Education: The Case of Commercial Online Virtual Reality Applied to Teaching and Learning
Abbie Brown & William Sugar
Second Life is a three-dimensional, multi-user virtual environment that has attracted particularattention for its instructional potential in professional development and higher educationsettings.... More
pp. 107-115
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Physics Education in Virtual Reality: An Example
Hannes Kaufmann & Bernd Meyer
We present an immersive virtual reality (VR) application for physics education. It utilizes arecent physics engine developed for the PC gaming market to simulate physical experimentscorrectly and... More
pp. 117-130
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Virtual Environments for Mathematics and Geometry Education
Hannes Kaufmann
Since ancient times mathematicians and geometricians have used visualisations to describe,discuss, study and teach mathematics. In mathematics education, visualisations are still usedwhenever... More
pp. 131-152
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Learning a Second Language in Three Dimensions: Potential Benefits and the Evidence So Far
Klaus Schwienhorst
When looking at virtual environments and language learning we can take our pick where tobegin. Should it be technology or pedagogy? I will use the pedagogical concept of learnerautonomy to approach... More
pp. 153-163
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Teaching Students to Build Historical Buildings in Virtual Reality: A Didactic Strategy for Learning History of Art in Secondary Education
Eloi Frontera
This article is a summary and conclusions of a field study carried out in a secondary educationclassroom with the aim of experimenting and observing how 13-year-old students learn thehistory of... More
pp. 165-184
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Virtual Reality for Training and Lifelong Learning
Daniel Mellet-d'Huart
This article covers the application of virtual reality (VR) to training and lifelong learning. Anumber of considerations concerning the design of VR applications are included. The introductionis... More
pp. 185-224
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Virtual Reality in Psychology
Nigel Foreman
The benefits of using virtual environments (VEs) in psychology arise from the fact that movements in virtual space, and accompanying perceptual changes, are treated by the brain in much the same... More
pp. 225-252
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Virtual Reality and Special Needs
Tara Jeffs
The use of virtual environments for special needs is as diverse as the field of Special Educationitself and the individuals it serves. Individuals with special needs often face challenges... More
pp. 253-268
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The Future of Virtual Reality in Education: A Future Oriented Meta Analysis of the Literature
David Passig
Many have elaborated on the potential of virtual reality (VR) in learning. This article attemptsat organizing the literature in this issue in order to better identify indicators that can accountfor... More
pp. 269-293