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Society for Information Technology & Teacher Education International Conference

Mar 18, 2019

Editors

Kevin Graziano

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Table of Contents

5
This conference has 5 award papers. Show award papers

Number of papers: 444

  1. Virtual Reality and Video Games as Literary Tools in K-16

    Miles Harvey, University of New Mexico, United States

    How can educators harness the power of new literacies like video games and virtual/augmented reality in their classroom, and what does good learning look like with these technologies at play? What ... More

    pp. 740-741

  2. Fostering Empathy through a Virtual World-based Game

    Scot Headley, George Fox University, United States

    This roundtable presents a discussion of the use of Second Life as a platform for a game in decision-making for empathy development. Opportunities and challenges of using Second Life will be... More

    pp. 742-744

  3. Virtual Worlds as Game Spaces

    Scot Headley, George Fox University, United States

    This presentation introduces a work in progress, that of moving a game-based approach to ethics education in professional education from the face-to-face classroom to a fully online approach. The... More

    pp. 745-748

  4. A Review of Theories for Developing Student Experiences through Pre-Instructional Activities with Digital Game-Based Learning

    Heather Holbrook, Gwinnett County Public Schools, United States

    Experience plays an important role in the learning process – from time spent in the ZPD through cognitive apprenticeship. It helps build one’s schema and later connects prior knowledge to new... More

    pp. 749-752

  5. Math or Magic? Creating a Serious Games through Design-Based Research

    Rasmus Pechuel, Ingenious Knowledge, Germany; Marc Beutner, University of Paderborn, Germany

    Mathematical skills are important in many fields of our daily life, e.g. in science, economy, technology, but also in all financial aspects and in various crafts. Nevertheless many young learners... More

    pp. 753-760

  6. When Learning Tools Need to Handle More than Right and Wrong – Addressing the Challenges of Creating a Serious Game in the Field of Nursing Education

    Miriam Peters, Philosophisch-Theologische Hochschule Vallendar, Germany; Rasmus Pechuel, Ingenious Knowledge, Germany; Manfred Huelsken-Giesler, Philosophisch-Theologische Hochschule Vallendar, Germany; Nadin Dütthorn & Bernward Hoffmann, FH Münster, Germany

    In the project GaBaLearn, case simulations that are based on media-didactial theories as well as theories for nursing didactics see a practical implementation as a serious game. The aims are to... More

    pp. 761-769

  7. The effect on the scenario level on the eye-fixation time on the virtual problem student avatar in virtual classroom simulation

    Jeeheon Ryu, Kukhyeon Kim & Chaeyeon Kim, Chonnam National University, Korea (South)

    The aim of this study was to identify the elements that should be considered when developing virtual classroom simulations for pre-teacher education. Using virtual classroom simulation can help pre... More

    pp. 770-776

  8. Video Games as a Literacy Tool: A Comparison of Players’ and Nonplayers’ Grades, Reading Test Scores, and Self-Perceived Digital Reading Ability

    Soonhwa Seok, Korea University, Korea (South); Boaventura DaCosta, Solers Research Group, United States

    Given the growing importance of digital literacy, and the continued deliberation about the academic potential of video games, this study explored if and how video game play contributes to reading... More

    pp. 777-781

  9. Facilitating Online Learning Success through Scaffolding, Mentoring, E-portfolios, and Personal Reflection.

    Patricia Ainsa, University of Texas, El Paso, United States

    Abstract: Teaching online classes at the University of Texas at El Paso, a border university located within two blocks of Mexico, yielded many requests for help from the Hispanic female students ... More

    pp. 782-786

  10. Image Use in Higher Education Online Classrooms: A Survey of California Community College Online Instructors

    Jason Bader, Mt San Jacinto College, United States

    Research has acutely pointed to a lack of visual literacy in education. One major issue is the ability of instructors’ use of images. This brief paper is a mixed methods study on image use in... More

    pp. 787-792

  11. Not Your Mother's Professional Development: A Flexible Approach to Faculty PD

    Diana Brandon, Charleston Southern University, United States

    This project reports on the deployment and implementation of a tripod approach to systematic professional development across a university with a growing online and hybrid presence. Meeting the... More

    pp. 793-795

  12. What do Teacher Educators think of Teacher Education Technology Competencies?

    Jeffrey Carpenter, Elon University, United States; Joshua Rosenberg, University of Tennessee, United States; Tonia Dousay, University of Idaho, United States; Enilda Romero-Hall, University of Tampa, United States; Torrey Trust, University of Massachusetts Amherst, United States; Aaron Kessler, Massachusetts Institute of Technology, United States; Michael Phillips, Monash University, Australia; Scott Morrison, Elon University, United States; Christian Fischer, University of California Irvine, United States; Daniel Krutka, University of North Texas, United States

    Digital technologies have become commonplace in schools and the effective integration of these technologies places new demands on both teachers and teacher preparation programs. The teaching and... More

    pp. 796-801

  13. Faculty Development: An Online à la carte Menu for Increased Engagement

    Chelsea Chandler & Melissa Gleckler, University of Toledo, United States

    The instructional design and educational technology groups at our university are situated within a division devoted to online learning and are invited to new faculty orientations at the start of... More

    pp. 802-809

  14. Professional Development Activities to Support Technology Integration Practices

    Yeng Chang, University of Minnesota - Twin Cities, United States

    Students are gaining access to technology, but teachers may not have the training to support them to effectively integrate educational technology tools into the classroom. Situated professional... More

    pp. 810-813

  15. Preparing Educators to Mitigate Microaggressions Faced by Students of LGBT Families Via Online Professional Development.

    Lisa Craig, Liberty University, United States

    Professional Development is paramount in preparing teachers to work with an everchanging community of students. Data shows increasing numbers of parents that identify themselves as Lesbian, Gay,... More

    pp. 814-819

  16. Instructional Design Practices in Teacher Education Programs

    Betul Czerkawski, The University of Arizona, United States; Gerald Ardito, Pace University, United States

    Instructional design (ID) simply refers to the effective and efficient design and development of instruction. The goal of instructional design is to help students better learn and remember what... More

    pp. 820-824

  17. TPEs, TPAs, TPACK, and TETCs: Working together to integrate technology into a methods course

    Lara Ervin-Kassab, San Jose State University, United States

    This brief paper presents the ongoing work and professional growth of three professors collaborating to integrate technology into an elementary mathematics methods course. This integration occurred... More

    pp. 825-828

  18. Let’s Get Digital: Developing an Online Professional Development Platform for Faculty and Staff Nationwide

    Sara Fletcher, Amanda Gunter & Justine Mitchell, Physician Assistant Education Association, United States

    Due to major paradigm shifts that are currently facing higher education, professional development for faculty now requires a blend of traditional and digital training (Hickman & McFeely 2018). The ... More

    pp. 829-832

  19. Standards-based Teacher Education Course Design

    Kathryn Hanselman, Cong Zou & Leping Liu, University of Nevada, Reno, United States

    This project focused on the design of a teacher education course built upon the foundation of internationally-recognized standards for educators. The International Society for Technology in... More

    pp. 833-838

  20. Technology Teaching Assistantship Program: Preparing All Teacher Educators to Support Teacher Candidates’ Integration of Technology

    Li-Wei Peng, Governors State University, United States

    This exploratory study aims to provide an overview of the Technology Teaching Assistantship (TTA) Program at the College of Education in a Midwest university as a strategy tool to improve the... More

    pp. 839-845