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NASSP Bulletin

1986 Volume 70, Number 489

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Table of Contents

Number of articles: 9

  1. Using the Curriculum Planning Process to Develop a Computer Education Program

    Robert C. Otto

    Dicusses Modesto City (California) Schools' successful planning process for integrating a computer education program into the curriculum. Planning focused on six basic questions the district asks... More

    pp. 1-5

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  2. Establishing a Districtwide Computer Curriculum

    GeorgeAnn M. Guse

    Broken Arrow Public Schools (Oklahoma) planned and implemented a successful computer education program for students at elementary, middle, and high school levels within a modest budget. After... More

    pp. 6-9

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  3. Point and Counterpoint: Computers in the Classrooms

    Joseph Ellis

    Answers teachers' hypothetical objections to computers in the classroom, especially their concerns about programing skills, time limitations, software, suitability, and proper usage. Compares... More

    pp. 10-14

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  4. Ethics and the Duplication of Computer Software--One District's Approach

    Chuck Achter & Dan Pelowski

    Chaska High School (Minnesota) established a firm district policy to prevent unauthorized, illegal duplication of computer software by teachers and students. The policy's success depends on an... More

    pp. 15-17

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  5. Three Anchors and Computer-Assisted Learning

    Thomas C. O'Brien

    Dicusses three education "anchors" weighing students down: adherence to print, overreliance on facts, and one-way transmission of information. Appropriate computer software can enliven a boring... More

    pp. 18-24

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  6. Literacy Lab Mini-Courses Maximize the Curriculum

    Kara Gae Wilson

    Using an Oklahoma intermediate school program as an example, this article advises a laboratory approach to teaching computer literacy. Suggests nine-week minicourses linking computer and curriculum... More

    pp. 25-27

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  7. A System Model to Introduce Computers into an Educational Program

    Ward Sybouts & Dorothy Jo Stevens

    Presents an eight-step model for introducing computers into an educational program. Emphasizes advance planning, which includes developing a theoretical basis, specifying a mission, defining... More

    pp. 28-31

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  8. Is Second Generation Software Any Better?

    Sherry Trimble

    Today's educational software has transcended original drill and practice functions to provide enjoyable learning experiences through simulation, tutorial, and special education programs that... More

    pp. 32-35

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  9. Learning Must Be More than Computer Literacy: Logo and the Computer

    James H. Muller

    Since LOGO was introduced at a 1981 National Council of Teachers of Mathematics conference, this computer language has spread through the schools and spawned Young People's LOGO Association groups ... More

    pp. 36-40

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