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Journal of Interactive Learning Research

2011 Volume 22, Number 1


Gary H. Marks

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Table of Contents

Number of articles: 6

  1. A study of classroom response system clickers: Increasing student engagement and performance in a large undergraduate lecture class on architectural research

    Leonard Bachman, University of Houston, United States; Christine Bachman, University of Houston-Downtown, United States

    This study examines the effectiveness of a classroom response system (CRS) and architecture students’ perceptions of real-time feedback. CRS is designed to increase active engagement of students by... More

    pp. 5-21

  2. Elements of collaborative discussion and shared problem solving in a voice-enhanced multiplayer game

    Johanna Bluemink & Sanna Järvelä, University of Oulu, Faculty of Education, Finland

    This study focuses on investigating the nature of small-group collaborative interaction in a voice-enhanced multiplayer game called eScape. The aim was to analyse the elements of groups’... More

    pp. 23-50

  3. First Impressions of an Educational Website: The Relationship between Student Attributes and Visual Preferences for the Digital Learning Environment

    Flori H. Manning & Kimberly A. Lawless, University of Illinois at Chicago, United States

    The present study examined students' first impressions of different aesthetic treatments for the same web-based lesson about the experiences of British soldiers during World War I as expressed... More

    pp. 51-83

  4. The Effects of Follow-up and Peer Interaction on Quality of Performance and Completion of Online Professional Development

    Marybeth Green, Texas A&M Kingsville`, United States; Lauren Cifuentes, Texas A&M, United States

    This study examined the effects of the inclusion of online follow-up and online peer interaction with a face-to face workshop on quality of support plan and completion of a support plan by Texas... More

    pp. 85-109

  5. Ethics of Identity Play in Virtual Spaces

    Sinem Siyahhan & Sasha Barab, Indiana University, United States; Carrie James, Harvard Graduate School of Education, United States

    In this study, we explored a new experimental methodology for investigating children’s (ages 10 to 14) stances with respect to the ethics of online identity play. We used a scenario about peer... More

    pp. 111-138

  6. Networked Teacher Professional Development: The Case of Globaloria

    Pamela Whitehouse, West Virginia University, United States

    The purpose of this paper is to explore a teacher professional development program embedded in a networked learning environment, and to offer an emerging model and analytic matrix of 21st century... More

    pp. 139-165