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Journal of Interactive Learning Research

January 2010 Volume 21, Number 1

Editors

Gary H. Marks

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Table of Contents

Number of articles: 6

  1. An Exploratory Study of Interactivity in Visualization Tools: ‘Flow’ of Interaction

    Hai-Ning Liang, Paul C. Parsons, Hsien-Chi Wu & Kamran Sedig, The University of Western Ontario, Canada

    ** Invited as a paper from ED-MEDIA 2009 ** This paper deals with the design of interactivity in visualization tools. There are several factors that can be used to guide the analysis and design ... More

    pp. 5-45

  2. Inventing the Future: Using the New Media to Transform a University From a Teaching Organization to a Learning Organization

    Veronica Manlow, Brooklyn College City University of New York, United States

    In the corporate world, with its global, competitive environment, many firms have become learning organizations in order to survive and thrive. Similarly, 21st century universities that succeed... More

    pp. 47-64

  3. No such thing as failure, only feedback: Designing innovative opportunities for e-assessment and technology-mediated feedback

    Charles Miller, Aaron Doering & Cassandra Scharber, University of Minnesota, United States

    In this paper we challenge designers, researchers, teachers, students, and parents to re-assess and re-envision the value of technology-mediated feedback and e-assessment by examining the... More

    pp. 65-92

  4. Virtual Possibilities: A Constructivist Examination of the Educational Applications of Second Life

    Jeffrey C. Neely, K. Westmoreland Bowers & Mathew W. Ragas, University of Florida, United States

    This study surveyed post-secondary instructors in 15 countries regarding their experiences using the virtual world Second Life as a teaching tool. Qualitative analysis of responses to open-ended... More

    pp. 93-110

  5. Group Work in a Technology-Rich Environment

    Nikolai Penner, McMaster University, Canada; Mathias Schulze, University of Waterloo, Canada

    This paper addresses several components of successful language-learning methodologies—group work, task-based instruction, and wireless computer technologies—and examines how the interplay of these ... More

    pp. 111-137

  6. Computers and play in early childhood: Affordances and limitations

    Irina Verenikina, University of Wollongong, Australia; Jan Herrington, Murdoch University, Australia; Rob Peterson & Jessica Mantei, University of Wollongong, Australia

    ** Invited as a paper from ED-MEDIA 2008 ** Abstract: The widespread proliferation of computer games for children as young as six months of age, merits a re-examination of their manner of use... More

    pp. 139-159