International Journal of Distance Education Technologies
2012 Volume 10, Number 4
Table of Contents
Number of articles: 8
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Improving Learning Object Quality: Moodle HEODAR Implementation
Carlos Munoz, Francisco J. Garcia-Penalvo, Erla Mariela Morales, Miguel Angel Conde & Antonio M. Seoane
Automation toward efficiency is the aim of most intelligent systems in an educational context in which results calculation automation that allows experts to spend most of their time on important... More
pp. 1-16
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Integrating an Educational Game in Moodle LMS
Miroslav Minovic, Milos Milovanovic, Jelena Minovic & Dusan Starcevic
The authors present a learning platform based on a computer game. Learning games combine two industries: education and entertainment, which is often called "Edutainment." The game is realized as a ... More
pp. 17-25
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Using Simulation for Enhanced Accounting Learning: A Case Study
Pedro Sa Silva, Antonio Trigo & Joao Varajao
The increasing focus of government institutions, such as the Tax Administration or Social Security, e-government has introduced a new paradigm that is the obligation of fulfilling obligations to... More
pp. 26-43
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Higher Education Scenario from a Cross-Cultural Perspective: eLearning Implications
Enric Serradell-Lopez, Pablo Lara-Navarra & Cristina Casado-Lumbreras
Higher education institutions are crucial in the present. Universities play a role that varies with time and evolves with society. Globalization is changing the world and affecting higher education... More
pp. 44-55
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Adaptive Assessments Using Open Specifications
Hector Barbosa Leon, Francisco J. Garcia-Penalvo, Maria Jose Rodriguez-Conde, Erla M. Morales & Patricia Ordonez de Pablos
Evaluation is a key element in formal education processes; it must be constructed in a way that the item questions within help students understand by adapting them to the learning style as well.... More
pp. 56-71
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Wikis in Collaborative Educational Scenarios: Integrated in LMS or Standalone Wikis?
Marc Alier Forment, Xavier De Pedro, Maria Jose Casan, Jordi Piguillem & Nikolas Galanis
This article outlines a set of features that wiki engines require to successfully host collaborative educational scenarios. The authors explore multiple issues that deal with the use wikis with... More
pp. 72-81
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A System for Governmental Virtual Institutions Based on Ontologies and Interaction Protocols
Claudia J. Abrao de Araujo & Flavio S. Correa da Silva
The authors believe that the adoption of virtual worlds is suitable for electronic government applications as it can increase the capillarity of public services, facilitate the access to government... More
pp. 82-95
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The Effects of Online Interactive Games on High School Students' Achievement and Motivation in History Learning
Kuan-Cheng Lin, Yu Che Wei & Jason C. Hung
Many studies demonstrate that Digital Game Based Learning (DGBL) can foster learning effect. The purpose of this study is to survey whether the online game in junior high school students can... More
pp. 96-105