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Journal of Science Education and Technology

2016 Volume 25, Number 1

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Table of Contents

Number of articles: 9

  1. Examination of the Effects of Dimensionality on Cognitive Processing in Science: A Computational Modeling Experiment Comparing Online Laboratory Simulations and Serious Educational Games

    Richard L. Lamb

    Within the last 10 years, new tools for assisting in the teaching and learning of academic skills and content within the context of science have arisen. These new tools include multiple types of... More

    pp. 1-15

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  2. Sensor-Augmented Virtual Labs: Using Physical Interactions with Science Simulations to Promote Understanding of Gas Behavior

    Jie Chao, Jennifer L. Chiu, Crystal J. DeJaegher & Edward A. Pan

    Deep learning of science involves integration of existing knowledge and normative science concepts. Past research demonstrates that combining physical and virtual labs sequentially or side by side ... More

    pp. 16-33

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  3. Exploring the Impact of Culture- and Language-Influenced Physics on Science Attitude Enhancement

    Marie Paz E. Morales

    "Culture," a set of principles that trace and familiarize human beings within their existential realities, may provide an invisible lens through which reality could be discerned.... More

    pp. 34-49

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  4. What Are Middle School Students Talking about during Clicker Questions? Characterizing Small-Group Conversations Mediated by Classroom Response Systems

    Lauren A. Barth-Cohen, Michelle K. Smith, Daniel K. Capps, Justin D. Lewin, Jonathan T. Shemwell & MacKenzie R. Stetzer

    There is a growing interest in using classroom response systems or clickers in science classrooms at both the university and K-12 levels. Typically, when instructors use this technology, students... More

    pp. 50-61

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  5. Let's Face(book) It: Analyzing Interactions in Social Network Groups for Chemistry Learning

    Shelley Rap & Ron Blonder

    We examined how social network (SN) groups contribute to the learning of chemistry. The main goal was to determine whether chemistry learning could occur in the group discourse. The emphasis was on... More

    pp. 62-76

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  6. Factors Affecting Student Success with a Google Earth-Based Earth Science Curriculum

    Lisa M. Blank, Heather Almquist, Jen Estrada & Jeff Crews

    This study investigated to what extent the implementation of a Google Earth (GE)-based earth science curriculum increased students' understanding of volcanoes, earthquakes, plate tectonics,... More

    pp. 77-90

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  7. Using Interactive Data Visualizations for Exploratory Analysis in Undergraduate Genomics Coursework: Field Study Findings and Guidelines

    Barbara Mirel, Anuj Kumar, Paige Nong, Gang Su & Fan Meng

    Life scientists increasingly use visual analytics to explore large data sets and generate hypotheses. Undergraduate biology majors should be learning these same methods. Yet visual analytics is one... More

    pp. 91-110

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  8. Casual Games and Casual Learning about Human Biological Systems

    C. Aaron Price, Katherine Gean, Claire G. Christensen, Elham Beheshti, Bryn Pernot, Gloria Segovia, Halcyon Person, Steven Beasley & Patricia Ward

    Casual games are everywhere. People play them throughout life to pass the time, to engage in social interactions, and to learn. However, their simplicity and use in distraction-heavy environments... More

    pp. 111-126

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  9. Defining Computational Thinking for Mathematics and Science Classrooms

    David Weintrop, Elham Beheshti, Michael Horn, Kai Orton, Kemi Jona, Laura Trouille & Uri Wilensky

    Science and mathematics are becoming computational endeavors. This fact is reflected in the recently released Next Generation Science Standards and the decision to include "computational... More

    pp. 127-147

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