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Computers & Education

April 2011 Volume 56, Number 3

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Table of Contents

Number of articles: 37

  1. The computational experiment and its effects on approach to learning and beliefs on physics

    Sarantos Psycharis

    Contemporary instructional approaches expect students to be active producers of knowledge. This leads to the need for creation of instructional tools and tasks that can offer students opportunities... More

    pp. 547-555

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  2. Mining students’ inquiry actions for understanding of complex systems

    Sharona T. Levy & Uri Wilensky

    This study lies at an intersection between advancing educational data mining methods for detecting students’ knowledge-in-action and the broader question of how conceptual and mathematical forms of... More

    pp. 556-573

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  3. Polite web-based intelligent tutors: Can they improve learning in classrooms?

    Bruce M. McLaren, Krista E. DeLeeuw & Richard E. Mayer

    Should an intelligent software tutor be polite, in an effort to motivate and cajole students to learn, or should it use more direct language? If it should be polite, under what conditions? In a... More

    pp. 574-584

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  4. A typology of young people’s Internet use: Implications for education

    Rebecca Eynon & Lars-Erik Malmberg

    Using data from a nationally representative survey of over a 1000 young people in the UK this paper proposes a typology of the ways young people are using the Internet outside formal educational... More

    pp. 585-595

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  5. Using Hofstede’s cultural dimensions to interpret cross-cultural blended teaching and learning

    Johannes C. Cronje

    This article reflects on the cross-cultural communicative experiences of professors from South Africa and students from Sudan, during a two-year Internet-supported Masters’ course in Computers in... More

    pp. 596-603

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  6. “Games are made for fun”: Lessons on the effects of concept maps in the classroom use of computer games

    Dennis Charsky & William Ressler

    Does using a computer game improve students’ motivation to learn classroom material? The current study examined students’ motivation to learn history concepts while playing a commercial, off-the... More

    pp. 604-615

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  7. Comparison of oral examination and electronic examination using paired multiple-choice questions

    Errikos Ventouras, Dimos Triantis, Panagiotis Tsiakas & Charalampos Stergiopoulos

    The aim of the present research was to compare the use of multiple-choice questions (MCQs) as an examination method against the oral examination (OE) method. MCQs are widely used and their... More

    pp. 616-624

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  8. Measurement and evidence of computer-based task switching and multitasking by ‘Net Generation’ students

    Terry Judd & Gregor Kennedy

    Logs of on-campus computer and Internet usage were used to conduct a study of computer-based task switching and multitasking by undergraduate medical students. A detailed analysis of over 6000... More

    pp. 625-631

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  9. Incorporating podcasting and blogging into a core task for ESOL teacher candidates

    Deoksoon Kim

    Due to innovation and globalization in education, educators of English for Speakers of Other Languages (ESOL) are encouraged to use such instructional technologies as podcasting and blogging, but... More

    pp. 632-641

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  10. Who needs to do what where?: Using learning management systems on residential vs. commuter campuses

    Steven Lonn, Stephanie D. Teasley & Andrew E. Krumm

    Learning Management Systems (LMS) are web-based systems allowing instructors and/or students to share materials and interact online. This study compared differences in LMS use between instructors... More

    pp. 642-649

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  11. Using animations and visual cueing to support learning of scientific concepts and processes

    Lijia Lin & Robert K. Atkinson

    The purpose of the study is to investigate the potential benefits of using animation, visual cueing, and their combination in a multimedia environment designed to support learners’ acquisition and ... More

    pp. 650-658

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  12. Perceived credibility of Internet encyclopedias

    Ida Kubiszewski, Thomas Noordewier & Robert Costanza

    A vast amount of information is now available online, produced by a variety of sources with a range of editorial oversight procedures. These range from very centralized information with multiple... More

    pp. 659-667

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  13. The goal specificity effect on strategy use and instructional efficiency during computer-based scientific discovery learning

    Josef Künsting, Joachim Wirth & Fred Paas

    Using a computer-based scientific discovery learning environment on buoyancy in fluids we investigated the effects of goal specificity (nonspecific goals vs. specific goals) for two goal types ... More

    pp. 668-679

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  14. The relative effects of positive interdependence and group processing on student achievement and attitude in online cooperative learning

    Chang Woo Nam & Ronald D. Zellner

    This study investigated the effects of positive interdependence and group processing on student achievement and attitude in online learning. Students in three university courses received initial... More

    pp. 680-688

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  15. Why are faculty members not teaching blended courses? Insights from faculty members

    Mehmet Akif Ocak

    This paper describes the findings of an exploratory, qualitative case study and examines problems and impediments faculty members encountered in blended learning environments in Turkish Higher... More

    pp. 689-699

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  16. Evaluation of computer tools for idea generation and team formation in project-based learning

    Oscar Ardaiz-Villanueva, Xabier Nicuesa-Chacón, Oscar Brene-Artazcoz, María Luisa Sanz de Acedo Lizarraga & María Teresa Sanz de Acedo Baquedano

    The main objective of this research was to validate the effectiveness of Wikideas and Creativity Connector tools to stimulate the generation of ideas and originality by university students... More

    pp. 700-711

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  17. A case study of online instructional collaborative discussion activities for problem-solving using situated scenarios: An examination of content and behavior cluster analysis

    Huei-Tse Hou

    In some higher education courses that focus on case studies, teachers can provide situated scenarios (such as business bottlenecks and medical cases) and problem-solving discussion tasks for... More

    pp. 712-719

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  18. The efficient virtual learning environment: A case study of web 2.0 tools and Windows live spaces

    Hüseyin Uzunboylu, Hüseyin Bicen & Nadire Cavus

    Technological developments have affected teachers’ instructional techniques: technology has allowed the concept of education to be viewed from different perspectives. The aim of this research is to... More

    pp. 720-726

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  19. Using learning styles and viewing styles in streaming video

    Jelle de Boer, Piet A.M. Kommers & Bert de Brock

    Improving the effectiveness of learning when students observe video lectures becomes urgent with the rising advent of (web-based) video materials. Vital questions are how students differ in their... More

    pp. 727-735

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  20. From access to usage: The divide of self-reported digital skills among adolescents

    Zhi-Jin Zhong

    Based on the PISA data in 2003 and 2006, this paper develops a hierarchical linear model to identify multi-level explanatory variables of the divide of adolescents’ self-reported digital skills. At... More

    pp. 736-746

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