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World Conference on E-Learning

Oct 27, 2014


Theo Bastiaens

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Table of Contents

This conference has 8 award papers. Show award papers

Number of papers: 321

  1. Collaboration While Programming: Observing Student Perceptions of Pair Programming in the Classroom

    Ronald Erdei, David Whittinghill & John Springer, Purdue University, United States

    This paper reports the findings of a pilot study exploring the affective impact of pair programming on students enrolled in an intermediate-level college undergraduate database (computer)... More

    pp. 543-551

  2. Does the Implementation of a Flipped Classroom Pedagogy changes the Students’ Attitude towards Mathematics?

    Peter Esperanza, Barstow Unified School District, United States; Criselda Toto, Chapman University, United States

    This study sought to determine the extent to which high school students’ attitudes toward mathematics change during the course of their mathematics class delivered via the flipped classroom model. ... More

    pp. 552-557

  3. Peer Reviewing: A Tool to Engage Online Students in the Classroom Managerial Process

    Barbara Fedock, University of Phoenix, United States

    Though online instructors serve in roles similar to traditional classroom teachers, the major difference is the use of technology as a facilitation tool in online classrooms (Hunsaker & Hunsaker,... More

    pp. 558-563

  4. Digital Science Labs: Enhancing the Science Classroom on a Budget in P-12 and Higher Education

    Susan Ferguson Martin & Edward Shaw, Jr., University of South Alabama, United States

    The digital classroom offers opportunities for enrichment in the science classroom that, prior to this current era, would have been either impossible or too costly for educational institutions to... More

    pp. 564-565

  5. More than the STEM grew… A study of barriers to and benefits of using Web 2.0 collaborative technologies on a blended teacher professional development programme for integrating Science, Technology, Engineering and Mathematics (STEM) in Trinidad.

    Sandra Figaro-Henry, University of the West Indies, St Augustine, Trinidad And Tobago; Sabeerah Abdul-Majied, University of the West Indies, Trinidad And Tobago

    A mixed research study was conducted, using data from teachers at four Early Childhood centres whose initial skills ranged from never turning on a computer to being comfortable with using digital... More

    pp. 566-575

  6. Challenging Existing Paradigms: Collaborative Learning using iPads

    Andreea Fodor, Simon Fraser University, Canada

    Recent years have witnessed an increase in the iPads’ popularity in K-12 classrooms. While educators believe that digital environments provide students the opportunity to access and create... More

    pp. 576-585

  7. Patient education as the frontier of e-learning

    Erzsebet Forczek & Ferenc Bari, SZTE AOK Department of Medical Physics and Informatics, Hungary

    The accuracy of content, visualization and the methodological elements bring web-based patient education close to e-learning. In case of e-learning, however, we are able to define the target... More

    pp. 594-598

  8. Quality Standards in eLearning: Reverse Engineering and Identifying Gaps

    Marija Franetovic & Diane Cairns, Lawrence Technological University, United States

    This paper is a report on the process of aligning a university’s standards to Sloan-C and Quality Matters for quality improvement. The rationale as to why adherence to quality standards is... More

    pp. 599-606

  9. Implementing Mobile Learning in a Hawai`i Middle School with a Real World Math Application

    Catherine Fulford & Ritsuko Iyoda, University of Hawaii, United States; Curtis Ho, Univ. of Hawaii, United States

    This paper reports a case study of a middle school math teacher in the Hawai`i Department of Education (HDOE) developing creative and successful mobile learning opportunities for students by... More

    pp. 607-615

  10. Auto E(thnographic) Remedies for Retention

    Ruth Gannon Cook, EdD, Depaul University, United States; Roy Sutton, PhD, Jones International University, United States

    The purpose of the study was to conduct qualitative research on a graduate curriculum design course in order to discern whether the course designers provided content that was sufficiently... More

    pp. 616-628

  11. Building Digital Representations of Decolonization in ePortfolios: Transforming Online Indigenous Education

    Scott Gerrity, Kirsten Mikkelsen & Todd Ormiston, University of Victoria, Canada; Loren Sahara, Indigenous Perspectives Society, Canada; Shawn Hoey, University of Victoria, Canada

    In this study we explore how students conceive of and build digital identity constructs within an ePortfolio on the topic of Indigenous decolonization. Having recently undertaken a shared self... More

    pp. 629-639

  12. Indigenous Perspectives Society (IPS): Navigating the Interconnecting Worlds of Digital Representation > Mahoodle > Indigenous Techno-gogies

    Scott Gerrity, Kirsten Mikkelsen & Todd Ormiston, University of Victoria, Canada; Loren Sahara, Indigenous Perspectives Society, Canada

    The Indigenous Perspective Society is a not-for-profit organization that strengthens the voice of Indigenous communities through education. Currently, the Society is moving its training program to... More

    pp. 640-643

  13. New Roles for Health Science Educators and Learners. A Value of Learner-centered Activities and Interactions

    Dalia Giedrimiene, University of Saint Joseph, United States

    There are new emerging needs in teaching Sciences to identify how to use our pedagogy and previous classroom strategies to transfer these into teaching on-line process. Critical thinking, analysis... More

    pp. 646-650

  14. Empowering Minority Students through Mentorship and Technology

    Regina Giraldo-García & Mamta Roy, Cleveland State University, United States

    Mentoring students in the 21st century is a challenging task, as it entails not only meeting the academic and psychosocial needs of the mentee, but also preparing them for a more globalized and... More

    pp. 651-659

  15. Lessons learned from a two year implementation project: Sustaining Student Gains with Online On-demand Professional Development

    Kelly Glassett, School Improvement Network, United States; Steven Shaha, University of Utah, United States

    This research examined year two of an online on-demand professional development in multiple states and districts. Using a quasi-experimental design, the study sought to ascertain whether student... More

    pp. 660-667

  16. Long-term Impact of On-demand PD on Student Performance: A Longitudinal Multi-State Study

    Kelly Glassett, School Improvement Network, United States; Steven Shaha, University of Utah, United States

    The long term effects of PD on educators’ ability to affect student performance remain virtually unstudied. This quasi-experimental, longitudinal study, which including data 25 States and 78... More

    pp. 668-671

  17. Tablet Wars...The Tablet Strikes Back: Evaluating Tablet Use in E-Learning

    Eddie Gose & Davilla Riddle, University of Hawaii, United States

    The popularity of tablet devices are growing and many students are opting to use these devices in lieu of laptop computers. With the popularity of tablets on the rise, students are using their... More

    p. 672

  18. Video Game Genres and What is Learned From Them

    Eddie Gose & Micheal Menchaca, University of Hawaii, United States

    People play video games. Many play seriously not just as a hobby. Yet educators either criticize players or resist including games in their curricula. Wouldn’t it be great to harness the enthusiasm... More

    pp. 673-679

  19. Measuring the Effectiveness of Embodied Conversational Agents for College Writing Labs

    Kinnis Gosha & Robertson Bassy, Morehouse College, United States; John Porter, Clemson University, United States; Akintunde Oladele, Morehouse College, United States

    This research aims to reduce the stress on the college writing center’s personnel and expand the center's resources by providing students with web-based assistance using an Embodied Conversational ... More

    pp. 680-685

  20. Using a Brain Computer Interface activity to determine how music affects the brain

    Kinnis Gosha & Andre Jairam, Morehouse College, United States

    This research paper is a report of the interaction the human brain has with the Emotiv EPOC headset and the quantitative outputs when the participant is subjected to certain music. By using the... More

    pp. 686-690