EdMedia + Innovate Learning
Nov 01, 2022
Editors
Theo Bastiaens
Table of Contents
Number of papers: 180
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What Teachers Really Need for Technology Integration Professional Learning
Ying Ma & Stephen Pape, Johns Hopkins University, United States
Technology plays a central role in building active learning experiences essential for fostering 21st-century skills. Yet teachers still use technology mainly at lower levels, not in the ways that... More
pp. 274-285
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Effective Teaching through Multidisciplinary Lessons Adopting 3D Print – Preliminary Study
Kamil Malinka, Libuše Vodová, Martina Jančová, Lenka Sobková & Vladimír Schindler, Masaryk university, Czech Republic
In this paper, we present results obtained during the project, which focuses on the application of 3D printing in primary and secondary schools. Our primary aim is to evaluate the pedagogical... More
pp. 286-291
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Measuring Pre-Service Teacher Self-Efficacy: Improving Instruction with Technology
Alex Matthews, University of North Texas, United States
The evolution of technology in the realms of multimedia and telecommunications has impacted learner expectations with regard to education. Flexibility in learning modality resulting from high-speed... More
pp. 292-297
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Measuring Pre-Service Teacher Self-Efficacy: Modeling and Facilitating Learning with Technology
Alex Matthews & Gerald Knezek, University of North Texas, United States
As the landscape of learning technologies in the classroom continues to evolve, educators need to understand how to implement these various new tools effectively. Preservice educator programs have ... More
pp. 298-303
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How Technology Supports Student-centered Learning
Nelumdini Samaranayake, UNT, United States
This paper reports the research related to how technology supports student-centered learning which enables students to take ownership of their learning through project-based, problem-based, and... More
pp. 304-309
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What Is the Actual Role of Technology in Education?
Peter Serdyukov, National University, United States
Education at all levels nowadays undergoes a radical transformation becoming contactless, remote, virtual, and impersonal, but more efficient and convenient. With education turning progressively... More
pp. 310-316
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Models of Technology Integration during Teacher Training
Brooke Urbina & Aubrey Statti, The Chicago School of Professional Psychology, United States
The goal of the education system is to prepare students for a world that is in a constant state of evolution. As part of this evolution, technology has been integrated into education, which means... More
pp. 317-322
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Artificial Intelligence (AI) in Teacher Education: Technology Binds or Blinds?
Melda Yildiz, NYIT, United States; Jessica Varghese, New York Institute of Technology, United States
This participatory action research (PAR) project investigates the role of Artificial Intelligence (AI), Algorithmic Bias/ Injustice integrating new technologies (i.e. Global Positioning System (GPS... More
pp. 323-328
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Emergence of the Readings Think Tank Online Discussion: Formative Design Research
Joanne Beriswill, Mississippi State University, United States
: This formative design research study focuses on the design, development, and formative evaluation of the Readings Think Tank (RTT) online discussion-based activity. The RTT activity engaged... More
pp. 329-340
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Counting Courses: Assessing Postsecondary Video Game Programs in the United States and Canada
Anna Borynec, Concordia University of Edmonton, Canada; Kenzie Gordon, University of Alberta, Canada; Evgeny Kuznetsov, University of British Columbia, Canada; Antony Owino, Government of Alberta, Canada; Sean Gouglas, University of Alberta, Canada
This paper presents the challenges we encountered when attempting to evaluate game studies curriculum at postsecondary institutions in the United States and Canada. These challenges ranged from... More
pp. 341-347
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Educational Technology Online Program Assessment for Accreditation: Integrating LMS Mastery Learning Gradebook to assess Program and Course Learning Outcomes
Benjamin Emihovich & Manisha Javeri, California State University, Los Angeles, United States
The proposal highlights an on-going program assessment of a completely online master’s degree program in Educational Technology at California State University, Los Angeles. This proposal will... More
pp. 348-353
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Text Mining Analyses of Programming Education Papers Before vs. After 2006
Takahisa Furuta, Gunma University, Japan; Gerald Knezek, University of North Texas, United States
In this paper, we extracted word tokens from papers on programming education published since the 1980s and calculated the importance of the words in terms of the Term-Frequency, Inter-Document... More
pp. 354-358
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Learning analytics in teaching and learning processes in multiple contexts
Laura Hirsto, Erkko Sointu, Teemu Valtonen, Matti Turtiainen & Sanna Väisänen, University of Eastern Finland, Finland
The aim of this poster is to present key issues and findings of a research and development project, which aimed to better understand the possibilities to support students’ and pupils’ self... More
pp. 359-361
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Learning Analytics Pedagogy - Possibilities and Challenges
Teemu Valtonen, Laura Hirsto, Erkko Sointu & Sanna Väisänen, University of Eastern Finland, Finland
This brief paper presents a work-in-progress research and development project targeting the use of Learning Analytics at the elementary level teaching. Within this paper, we provide perspectives... More
pp. 362-366
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Can Seat Location Data Be Useful for the Prediction of Learners’ Learning Attitude and Performance?
Masanori Yamada, Kyushu University/University of Michigan, Japan; Hironori Egi, University of Electro-Communications, Japan; Yoshiko Goda, Kumamoto University/University of Michigan, Japan
This research aims to investigate the possible usefulness of a student’s seat location data on learning attitude and performance. Seat location research has been conducted in various research areas... More
pp. 367-374
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An Essay on the Relationship between the Characteristics of Aggregated Learning Physiological Data and the Growth of Learning Communities
Koichi Yasutake, Graduate School of Humanities and Social Sciences, Hiroshima University, Japan; Yasukuki Nakamura, Graduate School of Infomatics, Nagoya University, Japan; Takahiro Tagawa, Research Institute for Information Technology, Kyushu University, Japan; Momoko Kitao & Yoshiko Tasaka, Faculty of Economics, Hiroshima University, Japan
In this study, we analyzed the relationship between learning community activities and the characteristics of aggregate data on the growth of the learning community qualitatively and the physical... More
pp. 375-380
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An Augmented Reality-Based Learning Experience for Teacher Candidates
Md Alam & Benjamin Gleason, Iowa State University, United States
Augmented reality (AR) has received much attention as an emerging technology over the last few years. By overlaying digitally simulated information in a physical environment, AR technology... More
pp. 381-387
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Mixed Reality in Education, for any School Subject
Stefano Bauro, Cinzia Campanella & Lorena Corinaldesi, VODAFONE Italy, Italy; Nicoletta Di Blas, Politecnico di Milano (Italy), Italy; Maria Teresa Faga & Cristina Franch Arnau, VODAFONE Italy, Italy; Giuditta Pinotti & Matteo Valoriani, Fifthingenium, Italy
: This paper presents the first results of an innovative approach in the use of Mixed Reality in education, which aims to be applied to any school subject. Instead of representing "objects" ... More
pp. 388-392
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Developing an AR language learning system: Comparing the effects of modality on reading comprehension, vocabulary acquisition and motivation
Tsuzuki Nagai, Tokyo Denki University, Japan; James York, Meiji University, Japan; Frederick Poole, Michigan State University, Japan; Hiroshi Nakayama, Tokyo Denki University, Japan
Today, the use of games as learning materials is no longer a novelty. Nagai & York, (2022) conducted an experiment in which they compared interactive fiction with a traditional textbook-like... More
pp. 393-400
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Integrating WebXR into Teaching and Learning: Technology Affordances, Instructional Benefits, and Design Frameworks
Jennifer Qian, Louisiana State University, United States
As the newest development in immersive technologies, WebXR holds immense potential in education. It enables engaging, experiential, impactable learning experience in both classroom and online... More
pp. 401-404