ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications
Jun 25, 2007
Editors
Craig Montgomerie; Jane Seale
Table of Contents
Number of papers: 702
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The Use of Learning Protocols for Re-Learning in CSCL
Michael Oehl & Hans-Ruediger Pfister, University of Lueneburg, Germany
CSCL is often conducted using a chat environment. A frequent problem with conventional chat is the incoherence of contributions to the learning discourse. What we call the 'learning protocol... More
pp. 1902-1907
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Towards Developing Appropriate Methods for Analysing Collaborative Small Group Problem-Based Learning in Software Engineering Education
Peter Oriogun, London Metropolitan University, United Kingdom
This article exploits the theoretical underpinning of a semi-structured approach to CMC transcript analysis called SQUAD (Suggestion, Question, Unclassified, Answer, Delivery - coding categories... More
pp. 1908-1916
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Digital Publishing and Virtual Mobility in a Creative Knowledge Network
J Fiona Peterson, School of Creative Media, RMIT University, Australia; Barbara de la Harpe, Design & Social Context, RMIT University, Australia; Marsha Berry, Les Horvat & Pauline Anastasiou, School of Creative Media, RMIT University, Australia
A global university requires educational experiences that internationalize the curriculum and actively shift the pedagogy. Our university of technology is committed to building a 'global passport' ... More
pp. 1917-1922
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Helping Themselves to Audiographics: Students Lead Their Own Learning
John Pettit, The Open University, United Kingdom
Abstract: this paper reports findings from a study of the work of a student-led learning group that operated in an audiographics environment within an educational programme. The group was largely... More
pp. 1923-1930
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The effect of peer collaboration and collaborative learning on motivation and persistence in learner-paced distance courses
Bruno Poellhuber, Université de Montreal, Canada; Martine Chomienne, SOFAD, Canada
In an attempt to find ways to improve persistence rates in its distance courses, the Cegep@distance introduced different forms of collaboration (peer interaction and collaborative learning... More
pp. 1931-1940
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Tapping Youth as Tech Leaders: A Discussion of Expertise, Learning, and Mutual Benefit Within Collaborative IT Initiatives
Carol Thompson, Rowan University, United States; Lisa Bouillion, University of Illinois, United States; Donna DeGennaro, Montclair State University, United States
Increasingly youth organizations use technologies both to draw youth in and, optimally, to reconnect them to their communities in new ways. Our data indicate that youth who engage in projects... More
pp. 1941-1946
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Collaborative Second Language Learning in Joint Attention with Three Combined Images from Distant Places
Keiko Tsujioka & Takanori Maesako, Graduate School of Human Sciences, Osaka University, Japan; Osamu Morikawa, National Institute of Advanced Industrial Science and Technology, Japan
ABSTRUCT: This paper will show new extensions to HyperMirror projects, which allow us to exist in the world of gWhat I See is What you see h (WISIWYS) (Morikawa 2000). A HyperMirror provides... More
pp. 1947-1953
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Teaching “Global Project Management” with Distributed Team Projects
Randy Weinberg, Carnegie Mellon University, United States; Benjamin GAN Kok Siew, Sinagpore Management University, Singapore
The education of rising professionals must keep pace with changing forces of globalization and the realities of distributed work. Students who understand the basics of global project management, ... More
pp. 1954-1959
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Grouping Techniques for Small Project Teams in Online Learning Environments
Laura White, University of West Florida, United States
Abstract: Participation in and facilitation of small group project teams present unique benefits and challenges in online learning environments. A study of grouping techniques used to form small... More
pp. 1960-1968
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Regardless of how innovative the faculty may be: Addressing Faculty Concerns and Differences about Adoption of New Technologies
Mansour Aldojan, Ohio university, United States
Abstract: Despite the rapid growth of technological programs, faculty are often unwilling to integrating new technologies into their courses format. This paper addresses the common sources of... More
pp. 1969-1972
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Teaching and Learning with Laptop Computers: Perspectives of Faculty & Preservice Teachers and Implications for Future Practice
Abdulaziz BinTaleb, King Saud University, Saudi Arabia
The proposed paper summarizes the findings of a Ph.D. dissertation study sought to understand faculty and preservice teachers' perceptions of the impact of a Laptop Initiative on teaching practices... More
pp. 1973-1975
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Ensuring the Learning in eLearning: The Must Do's of Course Design
Janet Buckenmeyer, Purdue University Calumet, United States; David Freitas, Indiana University South Bend, United States
The demand for distance education is increasing as more people look for ways to achieve their educational goals without sacrificing other responsibilities. Distance programs are expanding (note the... More
pp. 1976-1979
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Designing e-Learning strategies for success in higher education institutions: a case study comparison between Canada and Mexico
Martha Burkle, Southern Alberta Institute of Technology, Canada; Sandra Meredith, Monterrey TEC, Mexico
This paper is the result of an ongoing analysis and comparison of two different e-learning strategies developed one in Canada (Southern Alberta Institute of Technology) and the other one in Mexico ... More
pp. 1980-1988
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FrancoToile: a digital video library to develop cultural literacy in French.
Catherine Caws & Stewart Arneil, University of Victoria, Canada
In this paper we will present FrancoToile, a work-in progress project initiated in the summer of 2006 at the University of Victoria, and its pedagogical implementation in a French culture course.... More
pp. 1989-1994
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Relationships between Online Discussion and Project Work: A Case Study from Qualitative Perspective
Chi-Cheng Chang, Institute of Technological & Vocational Education, National Taipei University of Technology, Taiwan
The purpose of the study is to investigate the correlation between each group's performances of participation in online discussion and their achievements of project works. Research result reveals, ... More
pp. 1995-2001
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The Use of Commercial Game Technology to Teach Video Production – Some Initial Results
Ryan Flynn, NIgel Newbutt & Mohammad Dastbaz, University of Greenwich, United Kingdom; Jian Jun Zhang, Bournemouth University, United Kingdom
The use of commercial games to teach has been a hot topic of debate in the education sector for many years, but there seems to be a dearth of practical applications of the theory. This paper aims... More
pp. 2002-2007
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The Journey to Best Practices: Results of a Two-Year Study of e-Portfolio Implementation in Beginning Composition Courses
Janice Fournier & Cara Lane, Catalyst Research and Development, University of Washington, United States; Steven Corbett, Expository Writing Program, University of Washington, United States
In this paper, we present a case of implementing new technology. New technologies are often described or introduced to teachers and administrators in terms of their ideal use. Such accounts of ... More
pp. 2008-2016
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The Implementation of the Virtual Learning Environment System (VLES) in Teaching Mathematics
Leila Gano, University of the East, Philippines
Virtual Learning Environment System (VLES) is an online virtual classroom that simulates the actual classroom situation. It can be accessed only by enrolled students with the aid of a User Name and... More
pp. 2017-2023
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An Exploratory Study Of The Open Source Software Environment In A Software Engineering Graduate Course
Xun Ge, Yifei Dong & Kun Huang, University of Oklahoma, United States
An open-source software (OSS) learning environment was integrated into a graduate software engineering course, in which students learned software engineering processes through working in groups on ... More
pp. 2024-2031
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Digital Storytelling and iPods: Content Delivery for the 21st Century K-12 Classroom
Christopher Greer, Georgia College and State University, United States
Abstract: The video iPod is a ubiquitous device that has changed the way people listen to music and watch video. Georgia College & State University (GC&SU) was one of the first institutions in the ... More
pp. 2032-2034