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ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications

Jun 25, 2007

Editors

Craig Montgomerie; Jane Seale

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Table of Contents

11
This conference has 11 award papers. Show award papers

Number of papers: 702

  1. Improving The Practice of E-Portfolios In Higher Education: A 360° Perspective From Students, Administrators, Faculty, And Hiring Managers

    Tiffany Espinosa, University of Colorado at Denver and Health Sciences Center, United States

    Abstract: While much of the professional literature on e-portfolios focuses on operational considerations and pedagogical opportunities, this study approaches it from a practitioner point-of-view. ... More

    pp. 1632-1641

  2. Designing an Online Learning Platform from Scratch

    George Gadanidis, Faculty of Education, University of Western Ontario, Canada

    I discuss the development of a second Online Learning Platform, called ICZ (Idea Construction Zone) that has the following features which are missing from eCampus: rich text postings; multimodal... More

    pp. 1642-1647

  3. Computational Didactic Unit based on a simulator for teaching and learning simple and fractional distillation in chemistry, DESTIL-UDIC.

    Juan Guevara, Alvaro Garcia Martinez, Andrea Sanchez & Carlos Cruz, Universidad Distrital, Colombia

    This paper shows software that was developed since the science of education and the CIT, which has a format like a simulator. The software DESTIL-UDIC, places the student in a learning situation... More

    pp. 1648-1652

  4. Constructivism In Action: How interactive iconography can encourage points of view and foster critical thinking

    Reneta Lansiquot, New York University, United States

    This presentation is on constructivism in action and will demonstrate how visual scope, as interpreted through interactive iconography, impacts the development of a student's social studies and... More

    pp. 1653-1658

  5. Problem-Based Learning: A Hybrid Approach Experiment with a Computer Systems Technology Course

    Pedro Leite, Kansas State University at Salina, United States

    This paper discusses the implementation of problem-based learning (PBL) into a single computer systems technology course. A theoretical framework supporting problem-based learning is presented as... More

    pp. 1659-1661

  6. A critical overview of instruments and approaches for assessing the effectiveness of online teaching

    Catherine McLoughlin, Australian catholic University, Australia; Dorit Maor, Murdoch University, Australia

    The paper seeks to explore and critically evaluate extant research on effective e-learning and to ask whether it is aligned to what we know about good teaching. Several online evaluation... More

    pp. 1662-1668

  7. Listen and learn: A systematic review of the evidence that podcasting supports learning in higher education

    Catherine McLoughlin, Australian Catholic University, Australia; Mark J.W. Lee, Charles Sturt University, Australia

    Among the raft of social software tools that accompany the Web.20 revolution, podcasting technology has the potential to support learning in a range of settings and across multiple disciplines.... More

    pp. 1669-1677

  8. Fostering Creativity in a Qualitative Research Course Using BlackBoard with a Blended Learning Approach: Best Practices.

    Fernando Mortera-Gutiérrez, Tecnológico de Monterrey, ITESM-CCM, Mexico

    Presenting a higher education case study from Mexico City on how to teach a undergraduate qualitative research course using online and e-learning technology (via BlackBoard) and face-to-face... More

    pp. 1678-1683

  9. Emergent Features and Reciprocal Innovation in Modding Communities

    Andrew Moshirnia, E-Learning Design Lab, University of Kansas, United States

    The participatory design and modification, or modding, of commercial video games has become increasingly common due to the growing power and versatility of home hardware and software. Several... More

    pp. 1684-1689

  10. Collective Development of Multimedia Books: Cooperation as an Educational Approach

    Andréia Oliveira & Adriana Kampff, Marista Rosário / PGIE-UFRGS, Brazil; Roxane Miranda & Mafalda Roso, Marista Rosário, Brazil

    This paper presents multimedia books produced in a cooperative, interactive and hypermediatic way. The project involving the students attending 5th., 6th., and 7th. grades of elementary school,... More

    pp. 1690-1696

  11. Knowledge Sharing for an On-Line Test Bank Construction

    Wichian Premchaiswadi & Sarayoot Pangma, Siam University, Thailand; Nucharee Premchaiswadi, Faculty of Information Technology, Dhurakij Pundit University, Thailand

    The knowledge sharing scheme for an on-line test bank construction is described. The scheme is used to support knowledge exchange or sharing for constructing of test questions and answers. The test... More

    pp. 1697-1705

  12. Developing Self Assessment through the Web-Based Learning Environment and its Effect on Knowledge Construction

    Mohsen Saadatmand, University of Helsinki, Finland

    Abstract: In recent years teaching and learning methods and practices have been drastically transformed by rapid developments in Information and Communication Technologies (ICT) in many realms. One... More

    pp. 1706-1710

  13. Avatars in Action: Student Perspectives on Action Learning in a Virtual World

    Robert Sanders, Appalachian State University, United States; Barry Gilmore & Brantlee Drake, Central Piedmont Community College, United States

    This paper documents two graduate students' reactions to and comments about their involvement in an Action Learning project conducted predominantly through their use of Active Worlds, a 3D... More

    pp. 1711-1717

  14. Digital Students and Social Software

    Diana Andone & Jon Dron, University of Brighton, United Kingdom

    Recent years have seen a new generation of 'digital students' emerging in the developed world. Digital students are young adults who have grown up with digital technologies integrated as an... More

    pp. 1718-1724

  15. Learning Through Rich Environments

    David Argles, Alex Frazer, Gary Wills & Mike Wald, University of Southampton, United Kingdom

    Research into games in education most frequently expresses itself in the form of noting that games interest and motivate, and that we might therefore find the learning process improved if we were... More

    pp. 1725-1730

  16. SC LIFE Virtual Field Trip Components: For Teachers, By Teachers

    Robert Ballard, Karen Hall, Kathy Kegley & Barbara Speziale, Clemson University, United States

    Abstract: This paper describes an innovative project that combines the scientific expertise of college faculty and the educational expertise of middle school teachers to create an online... More

    pp. 1731-1733

  17. A Community of (New Media) Practice: Examining Learning Stories from a Videoblogging Collective

    Karen Brennan, Hiroko Hara, Lana Trey & Lauren Hall, University of British Columbia, Canada

    We live in a participatory culture, an environment that is characterized by the proliferation of production and sharing via computer-mediated communications. In this paper, we consider broader and ... More

    pp. 1734-1739

  18. Online technologies, a sense of community and gifted learners

    Chris Brook, Edith Cowan University, Australia

    This paper presents a current study of the ways that online technologies might be used to develop homogenous group settings for gifted and talented elementary school aged children. Specifically... More

    pp. 1740-1743

  19. The Learning Community Development Model: A lens for exploring community development in online settings

    Chris Brook & Ron Oliver, Edith Cowan University, Australia

    This paper presents an exploration of the community experience in online settings where the development of a learning community was a key instructional aim. The inquiry used the Learning Community ... More

    pp. 1744-1753

  20. How teachers intervene in collaboration among distributed students at the elementary level

    Chiung-Hui Chiu, Graduate Institute of Information and Computer Education, National Taiwan Normal University, Taiwan; Chiao-Hua Chuang, Department of Information and Learning Technology, National Tainan University, Taiwan

    This study investigates the potential strategies a tutor could adopt to lead computer supported distributed elementary school students in working together. Protocol analysis was undertaken to... More

    pp. 1754-1763