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How to Use Some Multimedia Technologies in a New Course of Mathematics: the Case of Architecture of the Academy of Architecture of Mendrisio
Sala, N. (1999). How to Use Some Multimedia Technologies in a New Course of Mathematics: the Case of Architecture of the Academy of Architecture of Mendrisio. In Proceedings of International Conference on Mathematics / Science Education and Technology 1999 (pp. 310-315). Association for the Advancement of Computing in Education (AACE).
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FIXA-T’HI. A digital territory to promote environmental education
Madrazo, L., Hernández, M. & Agustí, J. (2008). FIXA-T’HI. A digital territory to promote environmental education. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 6183-6188). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).
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Digital Windows into Elementary Mathematics: Performing Images of Mathematicians using New Media Tools
Gadanidis, G. (2010). Digital Windows into Elementary Mathematics: Performing Images of Mathematicians using New Media Tools. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2701-2708). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).
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Cluster Assessment: A Complimentary Aspect of Cluster Learning
Lesage, M., Riopel, M. & Raîche, G. (2010). Cluster Assessment: A Complimentary Aspect of Cluster Learning. In J. Sanchez & K. Zhang (Eds.), Proceedings of E-Learn 2010--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1959-1966). Orlando, Florida, USA: Association for the Advancement of Computing in Education (AACE).
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Panoramic Virtual Environments for eLearning Applications
Gillmore, J. & Dodd, B. (2011). Panoramic Virtual Environments for eLearning Applications. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 951-956). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Leveraging Oculus Rift for an Immersive Distance-Learning Experience: A High Definition, Panoramic Lecture Recording/Playback System using Commercial Virtual Reality Tools
Lartigue, J., Cathcart, J., Kelleher, T.M., Pfundstein, A. & Williams, M.D. (2014). Leveraging Oculus Rift for an Immersive Distance-Learning Experience: A High Definition, Panoramic Lecture Recording/Playback System using Commercial Virtual Reality Tools. In T. Bastiaens (Ed.), Proceedings of World Conference on E-Learning (pp. 1090-1099). New Orleans, LA, USA: Association for the Advancement of Computing in Education (AACE).
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Computer Algebra, Virtual Learning Environment and Meaningful Learning: Is It Possible?
Abar, C.A.A.P. & Barbosa, L.M. (2011). Computer Algebra, Virtual Learning Environment and Meaningful Learning: Is It Possible?. Acta Didactica Napocensia, 4(1), 31-38.
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Spatial Thinking and Geospatial Technologies in Social Studies
Lambert, J. & Harrison, R. (2016). Spatial Thinking and Geospatial Technologies in Social Studies. In G. Chamblee & L. Langub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 1641-1646). Savannah, GA, United States: Association for the Advancement of Computing in Education (AACE).
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Application of Panoramic Image Technology in Distance Teaching System
He, Y. (2015). Application of Panoramic Image Technology in Distance Teaching System. International Journal of Emerging Technologies in Learning (iJET), 10(6), 27-31. Kassel, Germany: International Journal of Emerging Technology in Learning.
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Experimenting E-Learning for Postgraduate Courses
Al-Marzouqi, A. & Ahmed, W. (2016). Experimenting E-Learning for Postgraduate Courses. International Journal of Emerging Technologies in Learning (iJET), 11(4), 126-130. Kassel, Germany: International Journal of Emerging Technology in Learning.
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IQ-Wall: An Open Standard for Tiled Video Walls that Balances Flexibility, Usability, Performance, and Cost
Boyles, M., Gniady, T., Wernert, E., Eller, C., Reagan, D. & Rogers, J. (2016). IQ-Wall: An Open Standard for Tiled Video Walls that Balances Flexibility, Usability, Performance, and Cost. In Proceedings of EdMedia 2016--World Conference on Educational Media and Technology (pp. 597-604). Vancouver, BC, Canada: Association for the Advancement of Computing in Education (AACE).
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Preservice Teachers’ Motivational Reactions to Online Instructional Materials on Immersive Technology
Graziano, K.J. & Daley, S. (2017). Preservice Teachers’ Motivational Reactions to Online Instructional Materials on Immersive Technology. In P. Resta & S. Smith (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 757-765). Austin, TX, United States: Association for the Advancement of Computing in Education (AACE).
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Influencing Factors of University Students’ Use of Social Network Sites: An Empirical Analysis in China
Liu, L., Zhang, L., Ye, P. & Liu, Q. (2018). Influencing Factors of University Students’ Use of Social Network Sites: An Empirical Analysis in China. International Journal of Emerging Technologies in Learning (iJET), 13(3), 71-86. Kassel, Germany: International Journal of Emerging Technology in Learning.
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Japanese Informatization Teaching Model Based on MOOC
Fang, G. (2018). Japanese Informatization Teaching Model Based on MOOC. International Journal of Emerging Technologies in Learning (iJET), 13(7), 124-136. Kassel, Germany: International Journal of Emerging Technology in Learning.
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Digital Dome Versus Desktop Display: Learning Outcome Assessments by Domain Experts
Jacobson, J. (2013). Digital Dome Versus Desktop Display: Learning Outcome Assessments by Domain Experts. International Journal of Virtual and Personal Learning Environments, 4(3), 51-65. IGI Global.
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Mobile VR in Education: From the Fringe to the Mainstream
Cochrane, T. (2016). Mobile VR in Education: From the Fringe to the Mainstream. International Journal of Mobile and Blended Learning, 8(4), 44-60. IGI Global.
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360 Degree Videos within a Climbing MOOC
Gänsluckner, M., Ebner, M. & Kamrat, I. (2017). 360 Degree Videos within a Climbing MOOC. Presented at International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in Digital Age (CELDA) 2017.
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Laboratory Earth: A Model of Online K-12 Teacher Coursework
Gosselin, D.C., Thomas, J., Redmond, A., Larson-Miller, C., Yendra, S., Bonnstetter, R.J. & Slater, T.F. (2010). Laboratory Earth: A Model of Online K-12 Teacher Coursework. Journal of Geoscience Education, 58(4), 203-213.
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Video-Tutorials for Tech Sign Vocabulary in Astronomy
Egelston-Dodd, J. & Ting, S. (2007). Video-Tutorials for Tech Sign Vocabulary in Astronomy. Journal of Science Education for Students with Disabilities, 12(1),.
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SURGE’s Evolution Deeper into Formal Representations: The Siren’s Call of Popular Game-Play Mechanics
Clark, D., Virk, S., Sengupta, P., Brady, C., Martinez-Garza, M., Krinks, K., Killingsworth, S., Kinnebrew, J., Biswas, G., Barnes, J., Minstrell, J., Nelson, B., Slack, K. & D'Angelo, C. (2016). SURGE’s Evolution Deeper into Formal Representations: The Siren’s Call of Popular Game-Play Mechanics. International Journal of Designs for Learning, 7(1),. Assiciation for Educational Communications & Technology / Indiana University Bloomington.