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Games and Simulations

Compiled by David Gibson, simSchool, United States

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  • Next Generation Learning Challenges EDUCAUSE WInners Panel

    Gibson, D., Osterweil, S., Zintgraff, C., Fisser, P., Wood, T., Knezek, G. & Christensen, R. (2012). Next Generation Learning Challenges EDUCAUSE WInners Panel. In P. Resta (Ed.), Proceedings of SITE 2012--Society for Information Technology & Teacher Education International Conference (pp. 2810-2816). Austin, Texas, USA: Association for the Advancement of Computing in Education (AACE).

  • The simSchool Project: Creating a Web-Based, Results-Driven Simulation to help Future Teachers Improve Student Learning.

    Halverson, B. (2004). The simSchool Project: Creating a Web-Based, Results-Driven Simulation to help Future Teachers Improve Student Learning. In J. Nall & R. Robson (Eds.), Proceedings of E-Learn 2004--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 303-307). Washington, DC, USA: Association for the Advancement of Computing in Education (AACE).

  • simSchool - Preparing Tommorow's Teachers to Improve Student Learning

    Gibson, D. & Halverson, B. (2004). simSchool - Preparing Tommorow's Teachers to Improve Student Learning. In R. Ferdig, C. Crawford, R. Carlsen, N. Davis, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2004--Society for Information Technology & Teacher Education International Conference (pp. 3318-3321). Atlanta, GA, USA: Association for the Advancement of Computing in Education (AACE).

  • SimSchools: A Teaching Game to Improve Student Learning

    Halverson, B. (2005). SimSchools: A Teaching Game to Improve Student Learning. In C. Crawford, R. Carlsen, I. Gibson, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2005--Society for Information Technology & Teacher Education International Conference (pp. 2619-2623). Phoenix, AZ, USA: Association for the Advancement of Computing in Education (AACE).

  • The SimSchool Project: Using Classroom Management Simulations to help Future Teachers Teach and Improve Student Learning!

    Halverson, B. & Gibson, D. (2005). The SimSchool Project: Using Classroom Management Simulations to help Future Teachers Teach and Improve Student Learning!. In C. Crawford, R. Carlsen, I. Gibson, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2005--Society for Information Technology & Teacher Education International Conference (pp. 2624-2628). Phoenix, AZ, USA: Association for the Advancement of Computing in Education (AACE).

  • Inside SimSchool – A simulated environment to understand how students learn

    Zibit, M. & Gibson, D. (2005). Inside SimSchool – A simulated environment to understand how students learn. In C. Crawford, R. Carlsen, I. Gibson, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2005--Society for Information Technology & Teacher Education International Conference (pp. 2897-2901). Phoenix, AZ, USA: Association for the Advancement of Computing in Education (AACE).

  • simSchool - a Virtual Practicum

    Melanie, M.Z. & Halverson, B. (2006). simSchool - a Virtual Practicum. In C. Crawford, R. Carlsen, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2006--Society for Information Technology & Teacher Education International Conference (pp. 2332-2333). Orlando, Florida, USA: Association for the Advancement of Computing in Education (AACE).

  • SimSchool: A “flight simulator” for teachers

    Gibson, D. (2007). SimSchool: A “flight simulator” for teachers. In R. Carlsen, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2007--Society for Information Technology & Teacher Education International Conference (pp. 1213-1215). San Antonio, Texas, USA: Association for the Advancement of Computing in Education (AACE).

  • Project SETS (Simulation-Enhanced Training for Science Teachers)

    Tyler-Wood, T., Knezek, G., Christensen, R. & Dunn, L. (2008). Project SETS (Simulation-Enhanced Training for Science Teachers). In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2008--Society for Information Technology & Teacher Education International Conference (pp. 5167-5172). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE).

  • A simSchool Synopsis: Can Virtual Students Train Teachers of the Future?

    Trombley, A., Najmi, A. & Daly, T. (2009). A simSchool Synopsis: Can Virtual Students Train Teachers of the Future?. In I. Gibson, R. Weber, K. McFerrin, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2009--Society for Information Technology & Teacher Education International Conference (pp. 3207-3209). Charleston, SC, USA: Association for the Advancement of Computing in Education (AACE).

  • Perceptions of Special Education Pre-Service and In-service Teachers

    Peak, P., McPherson, R., Barrio, B., Knezek, G., Ellison, A. & Christensen, R. (2009). Perceptions of Special Education Pre-Service and In-service Teachers. In I. Gibson, R. Weber, K. McFerrin, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2009--Society for Information Technology & Teacher Education International Conference (pp. 3976-3981). Charleston, SC, USA: Association for the Advancement of Computing in Education (AACE).

  • Depicting Gifted Students in a Simulated Classroom: Effects on Pre-Service Teacher Perceptions

    Ellison, A., Tyler-Wood, T. & Sayler, M. (2010). Depicting Gifted Students in a Simulated Classroom: Effects on Pre-Service Teacher Perceptions. In D. Gibson & B. Dodge (Eds.), Proceedings of SITE 2010--Society for Information Technology & Teacher Education International Conference (pp. 1885-1886). San Diego, CA, USA: Association for the Advancement of Computing in Education (AACE).

  • Integrating Science Curriculum into a Computerized Classroom Simulation

    Christensen, R., Knezek, G., McPherson, R. & Tyler-Wood, T. (2010). Integrating Science Curriculum into a Computerized Classroom Simulation. In D. Gibson & B. Dodge (Eds.), Proceedings of SITE 2010--Society for Information Technology & Teacher Education International Conference (pp. 3550-3551). San Diego, CA, USA: Association for the Advancement of Computing in Education (AACE).

  • Learning to teach with a classroom simulator

    Gibson, D. & Kruse, S. (2012). Learning to teach with a classroom simulator. In P. Resta (Ed.), Proceedings of SITE 2012--Society for Information Technology & Teacher Education International Conference (pp. 1143-1152). Austin, Texas, USA: Association for the Advancement of Computing in Education (AACE).

  • Cultivating the Ethical Mind with Games and Simulations

    Smith, A. (2008). Cultivating the Ethical Mind with Games and Simulations. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 5422-5431). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).

  • Twenty-First Century Skills and Game-Based Learning

    Spires, H., Turner, K. & Lester, J. (2008). Twenty-First Century Skills and Game-Based Learning. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 5438-5443). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).

  • Developing Educational Games for Mobile Phones in South Africa

    Greenop, K. & Busa, D. (2008). Developing Educational Games for Mobile Phones in South Africa. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 6171-6181). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).

  • Learning-by-Teaching in Educational Game: Educational Outcome, User Experience and Social Networks

    Ketamo, H. & Suominen, M. (2010). Learning-by-Teaching in Educational Game: Educational Outcome, User Experience and Social Networks. Journal of Interactive Learning Research, 21(2), 237-255. Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

  • Elements of collaborative discussion and shared problem solving in a voice-enhanced multiplayer game

    Bluemink, J. & Järvelä, S. (2011). Elements of collaborative discussion and shared problem solving in a voice-enhanced multiplayer game. Journal of Interactive Learning Research, 22(1), 23-50. Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

  • Ethics of Identity Play in Virtual Spaces

    Siyahhan, S., Barab, S. & James, C. (2011). Ethics of Identity Play in Virtual Spaces. Journal of Interactive Learning Research, 22(1), 111-138. Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

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