Tags
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Enhancing nutritional learning outcomes within a simulation and pervasive game-based strategy
McMahon, M. & Henderson, S. (2011). Enhancing nutritional learning outcomes within a simulation and pervasive game-based strategy. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3599-3604). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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EducaMovil: Mobile Educational Games Made Easy
Molnar, A. & Frías-Martínez, V. (2011). EducaMovil: Mobile Educational Games Made Easy. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3684-3689). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Towards an Application of Theory to Virtual Worlds: from the Virtual to the Actual
Green, J. (2011). Towards an Application of Theory to Virtual Worlds: from the Virtual to the Actual. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3565-3568). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Using a Mobile Timed Reading Application to Improve Fluency in ELLs
Suazo, F. & Graff, B. (2011). Using a Mobile Timed Reading Application to Improve Fluency in ELLs. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3524-3529). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Adopter Types of E-Learning Innovations in Higher Education. Empirical Findings.
Fischer, H. & Köhler, Prof. Dr, T. (2011). Adopter Types of E-Learning Innovations in Higher Education. Empirical Findings. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3298-3306). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Potential of digital entertainment and games for school education
Arruda, E.P. & Arruda, D.P. (2011). Potential of digital entertainment and games for school education. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2651-2657). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Ubiquitous Learning Environments: Notions of Context, Application Scenarios and Reflective Stories
Breuer, H. & Matsumoto, M. (2011). Ubiquitous Learning Environments: Notions of Context, Application Scenarios and Reflective Stories. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2366-2374). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Play games to learn: Pre-service teacher development
Amory, A. (2011). Play games to learn: Pre-service teacher development. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2119-2128). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Knowledge Creation in MMOG: An Empirical Study
Kong, J.S.L. & Kwok, R.C.W. (2011). Knowledge Creation in MMOG: An Empirical Study. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1558-1568). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Exploring the Nature of Immersion in Games to Enhance Educational Engagement
McMahon, M. & Henderson, S. (2011). Exploring the Nature of Immersion in Games to Enhance Educational Engagement. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1395-1402). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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On the Role of User Experience in a Holistic Evaluation Model for Serious Games
Kritzenberger, H. (2011). On the Role of User Experience in a Holistic Evaluation Model for Serious Games. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1353-1359). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Making Children Actively Immersive in Educational Games: Physically Interactive Serious Game Design Case
Inal, Y. & Cagiltay, K. (2011). Making Children Actively Immersive in Educational Games: Physically Interactive Serious Game Design Case. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1334-1342). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Effectiveness of digital mind mapping over paper-based mind mapping on students’ academic achievement in Environmental Science
Mani, A. (2011). Effectiveness of digital mind mapping over paper-based mind mapping on students’ academic achievement in Environmental Science. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1116-1121). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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A New Design Approach to game or play based learning
Larsen, L.J. (2011). A New Design Approach to game or play based learning. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1104-1110). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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mLearning in a New Zealand Secondary School: A Case Study
Wright, N. (2011). mLearning in a New Zealand Secondary School: A Case Study. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 895-900). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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A technique for designing learning activities in virtual environments
Bravo, J. & García-Magariño, I. (2011). A technique for designing learning activities in virtual environments. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 923-931). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).