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2012EDMEDIA

Compiled by Roberto Morati Junior

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    • Understanding User Needs for Serious Games for Teaching Children with Autism Spectrum Disorders Emotions

      Abirached, B., Zhang, Y. & Park, J.H. (2012). Understanding User Needs for Serious Games for Teaching Children with Autism Spectrum Disorders Emotions. In T. Amiel & B. Wilson (Eds.), Proceedings of EdMedia 2012--World Conference on Educational Media and Technology (pp. 1054-1063). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE).

    • Video Games: Who really plays them and how can they be used in education?

      Swanier, C., Seals, C. & Nyagwencha, J. (2012). Video Games: Who really plays them and how can they be used in education?. In T. Amiel & B. Wilson (Eds.), Proceedings of EdMedia 2012--World Conference on Educational Media and Technology (pp. 1021-1024). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE).

    • Comparing Online Argumentative Writing with In-Class Argumentative Writing as Assignment to the Instructor

      Hsieh, M.C. & Yeh, S.W. (2012). Comparing Online Argumentative Writing with In-Class Argumentative Writing as Assignment to the Instructor. In T. Amiel & B. Wilson (Eds.), Proceedings of EdMedia 2012--World Conference on Educational Media and Technology (pp. 920-924). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE).

    • The Architecture of Learning Spaces: Designing in a Virtual World for Pre-service Teacher Education

      Jacka, L. & Ellis, A. (2012). The Architecture of Learning Spaces: Designing in a Virtual World for Pre-service Teacher Education. In T. Amiel & B. Wilson (Eds.), Proceedings of EdMedia 2012--World Conference on Educational Media and Technology (pp. 828-834). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE).

    • Computer Literacy Learning Emotions of ODL Teacher-Students

      Esterhuizen, H.D., Blignaut, A.S., Els, C.J. & Ellis, S.M. (2012). Computer Literacy Learning Emotions of ODL Teacher-Students. In T. Amiel & B. Wilson (Eds.), Proceedings of EdMedia 2012--World Conference on Educational Media and Technology (pp. 586-595). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE).

    • Learning in the Apps: Enabling A Student-Centered Approach to Learning with Mobile Technology

      Georgieva, M. (2012). Learning in the Apps: Enabling A Student-Centered Approach to Learning with Mobile Technology. In T. Amiel & B. Wilson (Eds.), Proceedings of EdMedia 2012--World Conference on Educational Media and Technology (pp. 358-363). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE).

    • Mobile FABLABS: Local and Rural Innovation in South Africa

      Beyers, R.N., Blignaut, A.S. & Mophuti, L. (2012). Mobile FABLABS: Local and Rural Innovation in South Africa. In T. Amiel & B. Wilson (Eds.), Proceedings of EdMedia 2012--World Conference on Educational Media and Technology (pp. 112-122). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE).

    • Virtual Worlds; Real Learning: Design Principles for Engaging Immersive Environments

      Wyly, S. (2012). Virtual Worlds; Real Learning: Design Principles for Engaging Immersive Environments. In T. Amiel & B. Wilson (Eds.), Proceedings of EdMedia 2012--World Conference on Educational Media and Technology (pp. 80-89). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE).

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