Search results for author:"Yu Liu"
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Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation
Computers & Education Vol. 55, No. 2 (September 2010) pp. 630–643
This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware ubiquitous learning environment. An English curriculum was conducted on a school...
Topics: Learning Outcomes
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2003 (2003) pp. 1667–1670
Most educational software in mathematics seldom incorporates any strategies into the instructional programs. This presentation will introduce a personalized computer-based instructional program in mathematics word problems, share the results of...