Search results for author:"Xue Zhang"
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The Incremental Effects of Ethnically Matching Animated Agents in Restructuring the Irrational Career Beliefs of Chinese American Young Women
(2013) pp. 1–49
Believe It! is an animated interactive computer program that delivers cognitive restructuring to adolescent females' irrational career beliefs. It challenges the irrational belief and offers more reasonable alternatives. The current study...
International Journal of Technology and Design Education Vol. 24, No. 2 (May 2014) pp. 223–240
This paper proposes a new computer-aided educational system for clothing visual merchandising and display. It aims to provide an operating environment that supports the various stages of display design in a user-friendly and intuitive manner. First, ...
International Journal of Emerging Technologies in Learning (iJET) Vol. 11, No. 11 (Nov 29, 2016) pp. 76–79
Virtual reality technology is a way for teachers and students to create a simulated three-dimensional world,a vivid and lifelike learning evironment for students in terms of vision, hearing and touch, having the students feel as participants of the...
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) p. 2813
Find out how instructional design and technology graduate students in the U.S. collaboratively worked with educational technology graduate students in China to investigate the use of Second Life for professional development opportunities for K12...
Joy Egbert; Seyed Shahrokni; Xue Zhang; Intissar Yahia; Nataliia Borysenko; Adnan Mohamed; David Herman; Sonia Lopez-Lopez; Chioma Ezeh; Faraj Aljarih
International Journal of Computer-Assisted Language Learning and Teaching Vol. 8, No. 2 (April 2018) pp. 39–59
The body of research on CALL tasks and topics grows daily; however, there are still a number of areas that are underrepresented in the literature. While there are many gaps in the CALL research to address, this article specifically focuses on eight...