Search results for author:"Wilfried Admiraal"
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Meaningful Learning from Practice: Web-Based Video in Professional Preparation Programmes in University
Technology, Pedagogy and Education Vol. 23, No. 4 (2014) pp. 491–506
Web-based video is one of the technologies which can support meaningful learning from practice--in addition to practical benefits such as accessibility of practices, flexibility in updating information, and incorporating video into multimedia...
Multiple Voices, Multiple Realities, What Truth? Student Teachers' Learning to Reflect in Different Paradigms
Teachers and Teaching: Theory and Practice Vol. 11, No. 3 (June 2005) pp. 315–329
This paper reports on a comparison of two research approaches of the study of the reflective practice in two different modes of tele-guidance of the school practicum. The results of two studies were contrasted encouraging the dialogue between...
Italian Journal of Educational Technology Vol. 11, No. 3 (Jan 01, 2003) p. 35
L'esperienza di un "docente pionere" nel contesto del progetto europeo ULEARN dedicato alla disseminazione dell'innovazione nel sistema scolastico europeo, rafforzando il ruolo dei docenti pionieri all'interno delle loro istituzioni.
Journal of Research on Technology in Education Vol. 41, No. 3 (2009) pp. 253–276
The use of technology (information and communication technology, ICT) in secondary education is an important aspect of the current curriculum and of teachers' pedagogy. Learning supported by computers is supposed to be motivating for students and is,...
Technology, Pedagogy and Education Vol. 19, No. 1 (March 2010) pp. 63–78
Professional teacher communities appear to be positively related to student learning, teacher learning, teacher practice and school culture. Teacher collaboration is a significant element of these communities. In initial teacher training as well as...
Computers & Education Vol. 52, No. 2 (February 2009) pp. 449–459
A mobile and multimedia game designed for History education was analyzed in terms of how it is designed and how it was applied as a narrative learning environment. In History education, narrative can be argued to be very useful to overcome...
Teachers and Teaching: Theory and Practice Vol. 17, No. 1 (February 2011) pp. 35–50
Educational Information and Communication Technology (ICT) can be an appropriate tool for creating flexible learning environments. ICT can contribute to flexibility through its potential to keep content up-to-date and to address personal learning...
Instructional Science: An International Journal of the Learning Sciences Vol. 44, No. 6 (2016) pp. 543–566
Visual arts education focuses on creating original visual art products. A means to improve originality is enhancement of divergent thinking, indicated by fluency, flexibility and originality of ideas. In regular arts lessons, divergent thinking is...
The Integrative Model of Behavior Prediction to Explain Technology Use in Post-Graduate Teacher Education Programs in the Netherlands
International Journal of Higher Education Vol. 2, No. 4 (2013) pp. 172–178
This study examined technology in post-graduate teacher training programs in the Netherlands. A questionnaire was completed by 111 teacher educators from 12 Dutch universities with a post-graduate teacher training program. The general view of the...
International Journal of Inclusive Education Vol. 16, No. 2 (2012) pp. 155–170
This paper presents the results of a study on students' appreciation of information and communication technology (ICT) applications in schools for general secondary education. We investigate to what extent students from different gender and ethnic...
Journal of e-Learning and Knowledge Society Vol. 2, No. 2 (2006) pp. 293–297
The creation of the European Higher Education space is bringing about a major evolution in the learning environment for both teachers and learners. Lifelong learning and increased mobility, both physical and virtual, will mean that both teachers and ...
Students' Perspectives on E-Learning and the Use of a Virtual Learning Environment in Dance Education
Research in Dance Education Vol. 9, No. 2 (June 2008) pp. 147–162
The aim of the study was to find out how dance students experienced learning in an international distance education program delivered in an e-learning format using a virtual learning environment platform. In order to organize the students'...
International Journal of Higher Education Vol. 3, No. 3 (2014) pp. 119–128
Open online distance learning in higher education has quickly gained popularity, expanded, and evolved, with Massive Open Online Courses (MOOCs) as the most recent development. New web technologies allow for scalable ways to deliver video lecture...
Wilfried Admiraal; Tanja Janssen; Jantina Huizenga; Frans Kranenburg; Ruurd Taconis; Alessandra Corda
Turkish Online Journal of Educational Technology Vol. 13, No. 4 (October 2014) pp. 21–29
In teacher education programmes, text-based portfolios are generally used to assess student-teachers' competence as new teachers. However, striking discrepancies are known to exist between the competencies reflected in a written portfolio and...
Teaching in Higher Education Vol. 13, No. 2 (April 2008) pp. 219–231
The aim of the study was to identify the features of the pedagogical context in choreography and dance technique classes which could be viewed as the basis for developing a suitable web-based ICT application to support teaching and learning in...
Computer-Mediated Communication Environments in Teacher Education: Computer Conferencing and the Supervision of Student Teachers
Learning Environments Research Vol. 1, No. 1 (1998) pp. 59–74
An evaluation of computer conferencing by student teachers and supervisors in four teacher-education programs found that during field experiences student teachers used computer conferencing primarily for exchanging emotional support and less for...
International Journal of Inclusive Education Vol. 18, No. 11 (2014) pp. 1208–1218
Boys show a stronger preference for digital entertainment games than girls. For this reason, it may be that game-based learning is more acceptable to boys than to girls. Yet game-based learning might improve the performance of both boys and girls,...
Assessment of teacher competence using video portfolios: Reliability, construct validity, and consequential validity
Teaching and Teacher Education: An International Journal of Research and Studies Vol. 27, No. 6 (August 2011) pp. 1019–1028
The richness and complexity of video portfolios endanger both the reliability and validity of the assessment of teacher competencies. In a post-graduate teacher education program, the assessment of video portfolios was evaluated for its reliability, ...
Peer assessment in MOOCs: The relationship between peer reviewers’ ability and authors’ essay performance
British Journal of Educational Technology Vol. 49, No. 1 (January 2018) pp. 101–110
In a relatively short period of time, massive open online courses (MOOCs) have become a considerable topic of research and debate, and the number of available MOOCs is rapidly growing. Along with issues of formal recognition and accreditation, this...
Computers & Education Vol. 52, No. 1 (January 2009) pp. 169–176
This paper presents an evaluation case study that describes the experiences of 15 students and 2 teachers using a video-based learning environment, DiViDU, to facilitate students' daily reflection activities in a composition course and a ballet...