Search results for author:"Wei-Wen Chen"
Total records matched: 13 Search took: 0.074 secs
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 2115–2117
This study presents a conceptual model for developing a game-based learning environment. This model adopts a role-playing strategy in a digital gaming environment by considering the educational theory of TPCK (Technological Pedagogical Content...
Educational and Psychological Measurement Vol. 71, No. 1 (February 2011) pp. 114–128
The generalized graded unfolding model (GGUM) has been recently developed to describe item responses to Likert items (agree-disagree) in attitude measurement. In this study, the authors (a) developed two item selection methods in computerized...
Journal of Applied Research and Technology Vol. 13, No. 2 (April 2015) pp. 270–278
The state recognition based on the image processing can identify whether or not the target is in normal state. In this paper, there are three creative works in our scheme. Firstly, the improved threshold segmentation (ITS) method can obtain the...
The effectiveness of using procedural scaffoldings in a paper-plus-smartphone collaborative learning context
Computers & Education Vol. 59, No. 2 (September 2012) pp. 250–259
The purpose of this study was to evaluate the effectiveness of using procedural scaffoldings in fostering students’ group discourse levels and learning outcomes in a paper-plus-smartphone collaborative learning context. All participants used built...
The Random-Threshold Generalized Unfolding Model and Its Application of Computerized Adaptive Testing
Applied Psychological Measurement Vol. 37, No. 3 (May 2013) pp. 179–200
The random-threshold generalized unfolding model (RTGUM) was developed by treating the thresholds in the generalized unfolding model as random effects rather than fixed effects to account for the subjective nature of the selection of categories in...
Is the Incremental Theory of Intelligence a Key to Students' Motivational Engagement? The Moderating Effects of Self-Enhancement and Self-Criticism
Interactive Learning Environments Vol. 26, No. 6 (2018) pp. 730–744
The incremental theory of intelligence has been identified as a strong predictor of students' learning motivation. Recent research has suggested various moderators of its effect. The present study sought to examine the moderating effects of self...
Presentation of a Teacher's Practical Knowledge from Professional Learning to Instructional Innovation
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 3328–3340
This paper is about professional learning and instructional innovation in the context of becoming a progressive-looking teacher on his way to integrating technology into instruction. It will present narrative accounts expressed by a vocational...
Interactivity of Question Prompts and Feedback on Secondary Students' Science Knowledge Acquisition and Cognitive Load
Educational Technology & Society Vol. 18, No. 4 pp. 159–171
This study investigated how question prompts and feedback influenced knowledge acquisition and cognitive load when learning Newtonian mechanics within a web-based multimedia module. Participants were one hundred eighteen 9th grade students who were...
An Empirical Evaluation of the Slip Correction in the Four Parameter Logistic Models with Computerized Adaptive Testing
Applied Psychological Measurement Vol. 36, No. 2 (March 2012) pp. 75–87
In a selected response test, aberrant responses such as careless errors and lucky guesses might cause error in ability estimation because these responses do not actually reflect the knowledge that examinees possess. In a computerized adaptive test ...
International Conference on Mathematics / Science Education and Technology 1999 (1999) pp. 72–77
Based upon social learning, cooperative learning, and network learning theories and research, this paper investigates the guidelines for developing activities and supporting systems, which together contribute to successful network cooperative...
Educational Technology & Society Vol. 15, No. 2 (2012) pp. 231–243
In a test, the testing score would be closer to examinee's actual ability when careless mistakes were corrected. In CAT, however, changing the answer of one item in CAT might cause the following items no longer appropriate for estimating the...
Effort counts: The moral significance of effort in the patterns of credit assignment on math learning in the Confucian cultural context
International Journal of Educational Development Vol. 39, No. 1 (November 2014) pp. 157–162
Students in East Asia, including Taiwan, stand out on international math assessments and tend to attribute their achievement to effort. This study only focuses on the cultural factor with regard to the effort/credit relationship in math learning...
Chi-Wei Lee; Jalin K. Huang; Wen-Shou Chou; Hsiang-Hao Sun; Tzu-Yang Yeh; Mei-Jing Huang; Hsuan-Ching Chen
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 1548–1553
According to the design principles of tangible user interfaces, we developed a geometry learning game with a tangible user interface. The purpose of the game is to identify the geometric objects shown on screen and answer it with matching physical...