Search results for author:"Wei Fan Chen"
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Wei-Fan Chen
The Pennsylvania State University
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Improving Visualized Instruction with Web Browsing Interfaces: A Quantitative Approach
Wei-Fan Chen
Society for Information Technology & Teacher Education International Conference 2006 (Mar 19, 2006) pp. 2480–2489
This study compared two different types of Web browsing interfaces in visualized instruction. They are browser-scroll and frame-based interfaces. Analysis of variance (ANOVA) was performed to analyze collected data. The main effect of the...
Topics: Instructional Design
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The effect of varied elaboration strategies in complementing visualized instruction and prior knowledge in a hypertext environment on student achievement of different educational objectives
Wei-Fan Chen
(2002) pp. 1–163
The purpose of this study was to compare two different Elaboration-Theory-based hypertexts with a control-group design that did not employ any instructional theories and principles. The first instructional treatment designed a unit of hypertext...
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The Impact of Hypertext Materials on Undergraduate Students: An Experimental Study
Wei-Fan Chen
Society for Information Technology & Teacher Education International Conference 2003 (2003) pp. 291–293
This experimental study was designed primarily to compare two different Elaboration-Theory-based hypertexts with a control-group design that did not employ any instructional theories and principles. Results indicated that Elaboration-Theory...
Topics: Instructional Design, Achievement, Students
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Self-Directed Learning and Academic Performance in Web-Based Learning: An Exploratory Study
Paonan Chou; Wei-Fan Chen
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 278–284
This article examined six empirical studies about the relationships between self-directed learning and academic performance in the Web-based learning environment. Three cases were collected from U.S and the other three were conducted in the Asian...
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Collaborative Writing in E-Learning: A Critical Analysis
David Thackara; Wei-Fan Chen
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014 (Oct 20, 2014) pp. 1912–1917
The field of e-learning has grown exponentially in its relatively short history. While some subjects are quite conducive to teaching and learning in a digital form, others are more difficult. Collaborative writing is a method that is both highly...
Topics: Tools & Systems
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Cybersecurity: Phishing Attack Mitigation and Prevention for Higher Education
Brian Reese; Wei-Fan Chen
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2019 (Nov 04, 2019) pp. 955–959
This paper presented different approaches to deter and stop future phishing-based attacks that Higher Education is facing today. The ability to stop phishing attacks can be difficult, but there are effective ways to lower the number of successful...
Topics: Ethical, cultural, historical, and social issues in technology use, Life and Career Skills, Open Education Copyright and Other Legal Issues
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Implementing Virtual Reality Technology in E-learning
Yang Fei; Wei-Fan Chen
Innovate Learning Summit 2020 (Nov 03, 2020) pp. 552–557
This paper proposes a coalition of virtual reality technology and E-learning. The collaboration of these two new types of technology brings increased profits to stakeholders. Many are integrating virtual reality technology into traditional education ...
Topics: E-learning/E-training
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An Investigation of Machine Learning-Based Plagiarism Detection in Computer Programming
Michael Cao; Wei-Fan Chen
Society for Information Technology & Teacher Education International Conference 2022 (Apr 11, 2022) pp. 814–817
This paper proposes the improvement of machine learning-based plagiarism detection systems in college-level computer science courses. Current plagiarism detection systems have been previously developed for other fields, but lack the inability to...
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Constructing Expert Systems in E-Learning Classrooms
Wei-Fan Chen; Bryan Erwine
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2004 (2004) pp. 534–538
This paper implements an active learning environment for an undergraduate computer networking class. The suggested approach is to ask students to create their own expert systems by using JavaScript. Six stages for implementing such systems are...
Topics: Students
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Open Source Software in Virtual University Development: An Overview
Mike Gozdiskowski; Wei-Fan Chen
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 603–605
This study investigated the use of open source software in virtual university development. It was focused on finding current universities and other learning facilities that have implemented the use of open source software for various systems....
Topics: Software
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Examining College Students’ Experience and Perspectives on Laptop Use in Teaching and Learning: A Mixed Method Study
Dan Xiao; Wei-Fan Chen
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014 (Oct 20, 2014) pp. 2115–2119
This paper reports the result of a survey conducted to the College of Education students exploring their experiences and perspectives of laptop use in teaching and learning. Both qualitative and quantitative techniques were applied to data analysis. ...
Topics: Evaluation
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Teaching and Learning Using an E-Learning Model: A Case Study in Supply Chain Management
Emilee Semple; Wei-Fan Chen
Society for Information Technology & Teacher Education International Conference 2018 (Mar 26, 2018) pp. 1702–1708
This roundtable presentation proposes an E-Learning model in a supply chain management conventional learning environment. Current frameworks and learning theories have already been established to help design and develop successful e-learning models,...
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Computer-Assisted Collaborative Learning for Young Children: An Quantitative Study
Wei-Fan Chen; Chung-Pei Chuang
Society for Information Technology & Teacher Education International Conference 2003 (2003) pp. 3258–3261
The purpose of this study is to investigate the impact of various computer-assisted collaborative learning environments on children art education, as well as to further extend our understanding in this field, which previously received little...
Topics: Computers, Collaboration, Fine Arts
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E-learning in ESL Classrooms: A Literature Review
Tsung-Yen Chuang; Wei-Fan Chen
Society for Information Technology & Teacher Education International Conference 2004 (2004) pp. 2047–2048
English as a Second Language (ESL) educators have been constantly searching for effective teaching strategies to motivate students to learn for achieving better academic performances. This fact implies that each ESL educator has to gain a practical...
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Exploratory Study of the Relationship between Self-Directed Learning and Academic Performance in a Web-Based Learning Environment
Pao-Nan Chou; Wei-Fan Chen
Online Journal of Distance Learning Administration Vol. 11, No. 1
Through literature review, this paper examines six empirical studies. Three cases are from the United States and the other three are from studies conducted in Asian. The purpose of this study is to identify whether or not self-directed learning is a ...
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E-Learning in ESL Classrooms: A Literature Review
Wei-Fan Chen; Tsung-Yen Chuang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2003 (2003) pp. 1550–1551
It is no doubt that ESL educators pay more and more attention to using computer technologies in their classrooms. This fact implies that each ESL educator has to gain a practical knowledge of how to apply technologies to facilitate their students'...
Topics: Students
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Evaluating Computer Games for Children
Tsung-Yen Chuang; Wei-Fan Chen
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 3253–3256
This study investigated whether computer games facilitate children' cognitive learning. In comparison to traditional computer-assisted instruction (CAI), this study explored the impact of the varied types of instructional delivery strategies on...
Topics: Achievement, Computers, Children, Games
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Computer-Assisted Collaborative Learning in Art Education: An Experimental Study
Chung-Pei Chuang; Wei-Fan Chen
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2002 (2002) pp. 1321–1324
The purpose of this study is to investigate the impact of various computer-assisted collaborative learning environments on children's art education, as well as to further extend our understanding in this field, which previously received little...
Topics: Computers, Fine Arts, Collaboration
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Microlearning in E-Learning: Best Practices and Future Trends
Emily Eden; Anthony Latorre; Wei-Fan Chen
Society for Information Technology & Teacher Education International Conference 2020 (Apr 07, 2020) pp. 734–739
This virtual presentation considers microlearning in the context of e-learning as a tool for use across various settings in which furthering education is a desired goal. The best application of microlearning and its related limitations are...
Topics: New Possibilities with Information Technologies, Teaching and Learning with Emerging Technologies
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Developing a Game-based Learning Environment in Classrooms: A Conceptual Model
Wen-Hsiung Wu; Wei-Fan Chen
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 2115–2117
This study presents a conceptual model for developing a game-based learning environment. This model adopts a role-playing strategy in a digital gaming environment by considering the educational theory of TPCK (Technological Pedagogical Content...
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Effect of Computer-Based Video Games on Children: An Experimental Study
Tsung-Yen Chuang; Wei-Fan Chen
Educational Technology & Society Vol. 12, No. 2 (2009) pp. 1–10
This experimental study investigated whether computer-based video games facilitate children's cognitive learning. In comparison to traditional computer-assisted instruction (CAI), this study explored the impact of the varied types of instructional...
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Employing Expert System’s Viewpoint to Investigate the Low Achievement Students’ Problem-solving Process in Taiwan
Yu-Wei Liang; Fan-Ching Chen
Global Learn 2010 (May 17, 2010) pp. 1223–1228
Abstract: In the current mathematics curricula for high school students in Taiwan, there are too many rules, concepts, test item patterns, and formulas to learn. Often is the case that students can memorize the formulas thoroughly, but when they are ...
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From Portfolio to E-Portfolio: Past, Present, and Future
Pao-Nan Chou; Wei-Fan Chen
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 22–27
The main purpose of this article is to discuss the portfolio development on learning from traditional paper-based portfolio to technology-based e-portfolio through a review of literature. This article contains six parts: portfolio features,...
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Enhancing Student Learning Experience by Implementing an Electronic Voting System: A Quasi-experimental Approach
Pao-Nan Chou; Wei-Fan Chen
Society for Information Technology & Teacher Education International Conference 2017 (Mar 05, 2017) pp. 1479–1483
This study investigated the effect of the electronic voting system on students' conceptual understanding of electrical engineering. The study adopted a quasi-experimental approach to fulfill the research question. A pre-test and post-test with two...
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Investigating Human-Centered Learning Management Systems: A Critical Review
Eric Zhewen Li; Wei-Fan Chen
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2019 (Nov 04, 2019) pp. 833–837
This virtual presentation reviewed the existing literature related to current Learning Management System (LMS) adoption methods and their efficacy in terms of students’ learning process and experience. We identified and examined problems with...
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The Perceptions of Online Learners in Taiwan: A Case Study of EduCities
Wei-Fan Chen; Tsung-Yen Chuang
Society for Information Technology & Teacher Education International Conference 2003 (2003) pp. 297–299
EduCities, a Web-based learning environment utilizing computer-mediated communication (CMC) as an instructional platform, is an innovation in Taiwan. The sample of this study included six graduate students from Taiwan enrolled in a web design course ...
Topics: Instructional Design, Students
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The Effect of Elaboration Strategies in a Hypertext Environment on Learning
Chung-Pei Chuang; Wei-Fan Chen
World Conference on Educational Media and Technology 2002 (2002) pp. 295–296
This study investigated one of the most referred and applied instructional theories, Charles Reigeluth's Elaboration Theory, in a hypertext environment. The Elaboration-Theory-Based hypertext (as an experimental group) was designed to compare with a ...
Topics: Instructional Design
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Instructional Design in E-Learning: A Comparison of the University of Phoenix to Penn State World Campus
Joanne Benscoter; Kristin Holland; Wei-Fan Chen
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2004 (2004) pp. 1096–1100
The instructional design of different types of e-learning play an important underlying role for many students and courses. Many see instructional design as a compliment to an e-learning course, which enhances the learning experience, while others...
Topics: Instructional Design
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Non-native English Students’ Perceptions of Culture in the Online Asynchronous Discussion Board
Pao-Nan Chou; Wei-Fan Chen; Hsiu-Wei Hsieh
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 340–345
The purpose of this study is to find if the culture factor poses a challenge for non-native English learners in graduate-level online courses. Six graduate students who have taken at least one online course participated in this study. The...
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Effect of Computer Games on Young Children: A Pilot Study
Tsung-Yen Chuang; Wei-Fan Chen; Chung-Pei Chuang
Society for Information Technology & Teacher Education International Conference 2006 (Mar 19, 2006) pp. 858–862
The rapid development of emerging technologies in the past few years has changed the way people learn. It is important for us to re-scrutinize the influence of computer-based video games in today's education, especially for young children. An...
Topics: Students, Video, Games, Educational Technology, Computers
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The Effect of Concept Mapping on Students’ Online Hypermedia Learning: A Pilot Study
Pao-Nan Chou; Hsi-Chi Hsiao; Wei-Fan Chen
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (Oct 26, 2009) pp. 2465–2468
This study provided concrete evidence on how concept mapping supported students’ online hypermedia learning. Thirty-three undergraduate students participated in an experimental study. The results of the study showed that instructor-provided concept...
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Computer-Assisted Collaborative Learning in Taiwan: An Experimental Study
Wei-Fan Chen; Chung-Pei Chuang; Tsung-Yen Chuang
Society for Information Technology & Teacher Education International Conference 2004 (2004) pp. 872–875
This study investigated the effect of prior knowledge and teamwork process (CACL with open discussion versus problem-based discussion) on individual learning achievements for middle primary students in Taiwan. 204 fourth-grade students were...
Topics: Achievement, Elementary Education, Social Studies, Students, Middle School Education
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Students’ perspectives on e-portfolio development and implementation: A case study in Taiwanese higher education
Pei-Hsuan Hsieh; Chun-I Lee; Wei-Fan Chen
Australasian Journal of Educational Technology Vol. 31, No. 6 (Dec 24, 2015)
This study explores students’ perceptions related to the implementation of e-portfolios in the context of Taiwanese higher education. Thirty Taiwanese university students were interviewed, and data analysis includes 14 interviewees’ e-portfolios and ...
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Effect of Varied Types of Hypermedia Display Interfaces in Facilitating Achievement of Different Learning Objectives
Wei-Fan Chen; Chung-Pei Chuang; Tsung-Yen Chuang
Society for Information Technology & Teacher Education International Conference 2004 (2004) pp. 876–878
This study was designed to compare three different types of hypermedia display interfaces in hypermedia design: They are 1) browser-scroll; 2) frame-based and 3) popup-window interfaces. In addition, this study also investigated the potential...
Topics: Students, Multimedia, Interaction
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Effect of Multimedia Training Lessons on Undergraduate Students
Daniel Pentka; Timothy Kluger; Wei-Fan Chen; Pei-Hsuan Hsieh; Alice Anderson
Society for Information Technology & Teacher Education International Conference 2005 (2005) pp. 2404–2406
This paper reported on the findings of a study conducted on a college level audience, testing their memory abilities by comparing results of students' manors of studying. A class of twenty five students was tested based on their studies from two...
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Distance Learning in United States: An Overview
Bridget Regan; Matthew Morgan; Philip Novicki; Shaun Shillabeer; Wei-Fan Chen
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2004 (2004) pp. 1685–1688
This paper is a report on our findings on current development of distance learning in the United States. It reviews different distance learning programs offered in the US higher education and businesses. It also discusses the use of distance...
Topics: Distance Education
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The Effect of Computer-Based Video Games on Young Children: A Literature Review
Tsung-Yen Chuang; Wei-Fan Chen; Pei-Hsuan Hsieh; Alice Anderson
Society for Information Technology & Teacher Education International Conference 2005 (2005) pp. 3954–3957
The rapid development of emerging technologies in the past few years has changed the way people learn. It is important for us to re-scrutinize the influence of computer-based video games in today's education, especially on young children. An...
Topics: Educational Technology, Games, Early Childhood Education, Video, Middle School Education