Search results for author:"Tzu-Yuan Hsu"
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Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 2135–2141
This paper is an exploratory study to investigate the preservice teachers’ awareness of digital game-supported learning. The survey questionnaire consists of four dimensions: digital gaming experience, attitudes toward digital gaming, digital gaming ...
Journal of Educational Multimedia and Hypermedia Vol. 28, No. 3 (July 2019) pp. 287–305
The purpose of this study was to investigate pre-service teachers’ perceptions of digital game-supported learning (DGSL). A survey questionnaire was developed to investigate those perceptions. The questionnaire consisted of four dimensions: teachers’...
EdMedia: World Conference on Educational Media and Technology 2014 (Jun 23, 2014) pp. 1887–1891
This paper describes the development of an educational game training workshop for helping preservice teachers to acquire educational game knowledge and skills. The study integrates three concepts into the educational game training workshop:...
Preservice Science Teachers' Prior Gameplay Experience and their Perceptions of Digital Game-Supported Learning
World Conference on Educational Media and Technology 2011 (Jun 27, 2011) pp. 3331–3339
The main purpose of this study was to examine the relationship between preservice science teachers’ prior game-playing experiences and their perceptions of digital game-supported learning. 39 preservice science teachers completed an online survey...
Interactions between Levels of Instructional Detail and Expertise When Learning with Computer Simulations
Educational Technology & Society Vol. 18, No. 4 pp. 113–127
Based on cognitive load theory, the effect of different levels of instructional detail and expertise in a simulation-based environment on learning about concepts of correlation was investigated. Separate versions of the learning environment were...
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 2877–2883
This study aims to explore science teachers’ perceptions of educational game design training through game-play and game-analysis. The training attempts to help science teachers experience the game characteristics and inspire their educational game...
Meng-Lung Lai; Meng-Jung Tsai; Fang-Ying Yang; Chung-Yuan Hsu; Tzu-Chien Liu; Silvia Wen-Yu Lee; Min-Hsien Lee; Guo-Li Chiou; Jyh-Chong Liang; Chin-Chung Tsai
Educational Research Review Vol. 10, No. 1 (December 2013) pp. 90–115
This study aims to disclose how eye-tracking technology has been applied to studies of learning, and what eye movement measures have been used for investigations by reviewing studies that have employed the eye-tracking approach. A total of 81 papers ...