Search results for author:"Theano Yerasimou"
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(2010) pp. 1–181
Blended learning has been rapidly growing in both education and corporate settings. Researchers, instructional designers, and educators have been focusing on discovering instructional strategies and technology tools that can lead to effective...
Society for Information Technology & Teacher Education International Conference 2005 (2005) pp. 224–227
This paper examines the use of a pedagogical agent to help learners develop their electronic portfolio. Our pedagogical agent is Penelope: a "virtual human", who is characterized by reasoning, reactivity, and emotion. She converses via text with...
World Conference on Educational Media and Technology 2009 (June 2009) pp. 3863–3866
This paper examines the integration of elements of interactivity and flow to discover effective ways of designing and implementing blended learning. Specifically, we seek to find out the learners’ usage patterns and perceptions of a blended learning ...
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 4907–4912
This paper examines the use of Laura, an animated intelligent agent, in a Spanish language course. Laura is designed to converse with students both in speech and text form, help them learn new vocabulary, and practice their conversation skills in...
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 2667–2670
This paper investigates elements of commercial computer games that contribute to students’ meaningful understanding of content in context. Specifically, we implemented the game Age of Mythology in a history class, seeking to identify the features...
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 3638–3643
This paper explores the use of a male and a female intelligent agent in education. Qualitative analysis of learner performance, motivation, availability and support of the agents, agent gender, and human-like characteristics is presented. Our...
Multi-Scaffolding Environment (MSE): Providing Authentic Assistance in an Online Learning Environment
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 3853–3857
A Multi-Scaffolding Environment (MSE), an online learning environment that provides authentic assistance to learners when solving authentic problems, is presented in this paper. The authentic module principles for which an MSE can be used to assist...
Journal of Interactive Learning Research Vol. 19, No. 2 (April 2008) pp. 251–270
In this study, we investigate the effects of conversational agents on communication and interaction when used to assist participants in developing an online portfolio. Data from 52 participants were gathered and analyzed through questionnaires,...
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 3347–3352
The purpose of this presentation is to introduce our technology integration model created based on the situated learning theory. There have been many studies examining means to assist pre-service teachers in understanding technology integration....
Thomas Brush; John Saye; Ugur Kale; Jung Won Hur; Jada Kohlmeier; Theano Yerasimou; Lijiang Guo; Simone Symonette
Journal of Interactive Online Learning Vol. 8, No. 1 (2009) pp. 41–62
The Persistent Issues in History Laboratory for Virtual Field Experience (PIH-LVFE) combines a database of video cases of authentic classroom practices with multiple resources and tools to enable pre-service social studies teachers to virtually...