Search results for author:"Shari Metcalf"
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The design of @?guided learner@-adaptable scaffolding in interactive@learning @?environments (1999) pp. 1–166
This dissertation addresses the challenge of designing software for the changing needs of learners by demonstrating an approach to the design of scaffolding in educational software. The approach, Guided Learner-Adaptable Scaffolding (GLAS), proposes ...
Journal of Science Education and Technology Vol. 13, No. 1 (March 2004) pp. 43–49
This paper reports a test on the feasibility and educational value of probeware and associated instructional materials in middle school science education. We addressed feasibility through consideration of costs, teacher professional development, and ...
Teacher Perceptions of the Practicality and Effectiveness of Immersive Ecological Simulations as Classroom Curricula
International Journal of Virtual and Personal Learning Environments Vol. 4, No. 3 (July 2013) pp. 66–77
Recent research with Multi-User Virtual Environments (MUVEs) in education has shown that these platforms can be effective and engaging for students; however, educators and administrators have practical concerns about the adoption of MUVE-based...
Atom Tracker: Designing a Mobile Augmented Reality Experience to Support Instruction About Cycles and Conservation of Matter in Outdoor Learning Environments
International Journal of Designs for Learning Vol. 7, No. 2 (Jun 30, 2016)
We describe a mobile augmented reality (AR) experience called Atom Tracker designed to help middle school students better understand the cycling of matter in ecosystems with a focus on the concept of conservation of matter and the processes of...
Exploring Ecosystems from the Inside: How Immersive Multi-User Virtual Environments Can Support Development of Epistemologically Grounded Modeling Practices in Ecosystem Science Instruction
Journal of Science Education and Technology Vol. 24, No. 2 (April 2015) pp. 148–167
Recent reform efforts and the next generation science standards emphasize the importance of incorporating authentic scientific practices into science instruction. Modeling can be a particularly challenging practice to address because modeling occurs ...
Journal of Educational Technology & Society Vol. 20, No. 4 (2017) pp. 166–178
Young people now must compete in a global, knowledge-based, innovation-centered economy; they must acquire not just academic knowledge, but also character attributes such as intrinsic motivation, persistence, and flexibility. To accomplish these...
Elementary teacher perspectives on a blended computational modeling and ecosystem science curriculum
Society for Information Technology & Teacher Education International Conference 2020 (Apr 07, 2020) pp. 46–55
Computational thinking and scientific modeling are essential STEM education practices in the Next Generation Science Standards (NGSS Lead States, 2013). Integrating modeling into the elementary science curriculum offers the potential to meet...
Journal of Science Education and Technology Vol. 17, No. 1 (February 2008) pp. 42–48
The Technology Enhanced Elementary and Middle School Science II project (TEEMSS), funded by the National Science Foundation, produced 15 inquiry-based instructional science units for teaching in grades 3-8. Each unit uses computers and probeware to...
Amy M. Kamarainen; Shari Metcalf; Tina Grotzer; Allison Browne; Diana Mazzuca; M. Shane Tutwiler; Chris Dede
Computers & Education Vol. 68, No. 1 (October 2013) pp. 545–556
Positioned in the context of situated learning theory, the EcoMOBILE project combines an augmented reality (AR) experience with use of environmental probeware during a field trip to a local pond environment. Activities combining these two...
International Journal of Virtual and Personal Learning Environments Vol. 5, No. 4 (October 2014) pp. 1–16
In incorporating technology in science education, some have expressed concern that the value added by technology is primarily due to the novelty or excitement about using the devices, resulting in no lasting effect on student motivation or learning...
A multi-user virtual environment to support students' self-efficacy and interest in science: A latent growth model analysis
Learning and Instruction Vol. 41, No. 1 (February 2016) pp. 11–22
Using latent growth models, we explored: (a) The effect of middle school students' (n = 189) pre-intervention science self-efficacy and science interest on their initial interest in an Ecosystems Multi-User Virtual Environment (EcoMUVE) and the rate ...
Turning Transfer Inside Out: The Affordances of Virtual Worlds and Mobile Devices in Real World Contexts for Teaching about Causality across Time and Distance in Ecosystems
Tina A. Grotzer; Megan M. Powell; Katarzyna M. Derbiszewska; Caroline J. Courter; Amy M. Kamarainen; Shari J. Metcalf; Christopher J. Dede
Technology, Knowledge and Learning Vol. 20, No. 1 (April 2015) pp. 43–69
Reasoning about ecosystems includes consideration of causality over temporal and spatial distances; yet learners typically focus on immediate time frames and local contexts. Teaching students to reason beyond these boundaries has met with some...